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Post by coachwilcox on Jul 1, 2014 5:55:58 GMT -6
And yes, if you don't script you are at a huge disadvantage to someone who does. Either you don't understand why you are or you do and you are too lazy to do it.
Save the lectures and insults for your own staff, Buck.
Show some professional respect and courtesy.
A lot of guys on here who have coached a lot more Football (successfully) than you.
When I lecture it is a lot longer than a few sentences. There are people who have won a lot less games than me that know more than I do. What is your point? What is most efficient is what is most efficient. The person who screams the loudest doesn't win the argument. Tell me a reason why scripting would not make the most sense for a program. And as far as showing some professional courtesy, I have yet to call any particular person during this thread any names, you on the other hand have called me "Buck", and have attacked me by saying I have not been as "successful" and that others know more than me. Grow some professionalism yourself or don't respond to me. Thanks
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Post by smfreeman on Jul 1, 2014 6:01:54 GMT -6
As with so many things in coaching and life...there are many different ways of accomplishing the goals. I script but I am not anal about my script in practice because I have coached in my current conference for many years and I know the teams well. Some teams play game plan defense (Saban type with checks) and others play what they play. I actually do not like scripting defense I prefer the Mike Leach approach to coaching that I want my players to be so versed in their jobs and the scheme that I can easily adjust because we all know our jobs (not sure if Leach still does this but he used to just play through team and group sessions and continue to develop his Game plan from the practices).
At my current job as the HC/OC I have to script because our coaches aren't coached up enough yet but my first school I would run all scout team offense and defense and we would just play during team periods. I honestly would watch film of the opponent and prepare for practice like I was coaching for the other team. We won many games working this style and it made me such a better coach quickly in my career. Now we had many strong experienced coaches on the staff that honestly knew the schemes in an out and knew football well. This was actually great for our defense because we were a check with me defense and by just playing in team situations our coaches could fix problems.
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Post by wingtol on Jul 1, 2014 6:18:07 GMT -6
You can get riled up with the "dumb and lazy" tag but it is what it is. If you don't script then you, or anyone else, is doing their program an injustice. If you want to defend it, I would love to hear why it is better to not script than to script. I spend hours a day doing it, so I would love to know why it would be advantageous to me to not do this. Never scripted a defensive team session in my career. Hand the scout team the cards and say here, I will tell them what to run more of or only give them 8 or 10 cards. I don't try and stop everything they do just their best and most run plays. We aren't to fancy on D with 3 or 4 fronts and two coverage so scripting I feel gives me nothing more than giving a guy some cards and saying here run these. And we won 78 games in 10 years so I guess it worked ok for us. Sure if you asked no one would call us dumb or lazy.
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Post by blb on Jul 1, 2014 6:20:09 GMT -6
fantom, I don't script, at least in the conventional sense (way you outlined it).
Why? Because I'm lazy.
And I don't find it to be necessary, therefore inefficient to spend "hours each day" doing it and less paper we have to take on the field.
Defensively, I draw up the Scout plays on a single ruled manila folder rather than individual cards (much more manageable).
Basically I draw up opponents' best plays A gap, B, C, D, two PAPs to right in that order; same to left.
So when we're doing Team I know what's coming (I call defense). Mondays we only play our Base defense anyway - no stunts or other fronts. So it would be waste of time to keep writing down "Base."
Same for 7-on-7.
We do move ball from left to right hash and different field positions (+30, -40, -20) each day. Don't worry much about D&D because our opponents don't seem to either when calling their plays.
Offensively I write down plays by formations I want to run and defense(s) to be faced on practice plan for both 7-on-7 and Team.
If I want to see a defensive variation I signal Scout Defensive coach or just tell him.
We move ball same as for Team Defense.
D&D is Run Situation except for when we do 3rd and 7 period on Tuesday or Two-Minute on Thursday.
Scripting our opponents' Defense would REALLY be a waste because we see so much "DOW."
Works for us - despite my inefficiency and laziness, our Jimmies and Joes overcome it fairly regularly.
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Post by coachwilcox on Jul 1, 2014 6:23:03 GMT -6
You can get riled up with the "dumb and lazy" tag but it is what it is. If you don't script then you, or anyone else, is doing their program an injustice. If you want to defend it, I would love to hear why it is better to not script than to script. I spend hours a day doing it, so I would love to know why it would be advantageous to me to not do this. Never scripted a defensive team session in my career. Hand the scout team the cards and say here, I will tell them what to run more of or only give them 8 or 10 cards. I don't try and stop everything they do just their best and most run plays. We aren't to fancy on D with 3 or 4 fronts and two coverage so scripting I feel gives me nothing more than giving a guy some cards and saying here run these. And we won 78 games in 10 years so I guess it worked ok for us. Sure if you asked no one would call us dumb or lazy. You are scripting in a lot of ways. By handing the Scout team coach 8-10 cards you are basically saying, "we are going to run these 10 plays". That is what scripting is in its most basic form, you just aren't writing it down. I'm not here to insult anyone. I would actually like to know more about the staff that wears heads sets during practice. Sure there are many different ways to skin a cat. I just am waiting on someone to enlighten me to as to why they believe that just calling plays on the fly is a benefit to them.
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Post by fcboiler87 on Jul 1, 2014 7:31:09 GMT -6
coachwilcox, I by no means think that I will convince you otherwise, but I can say I have been on both sides of the spectrum. As a DC, I spent tons of time scripting things out. Down, distance, hash, formation, play/play direction and a defensive call to correspond. To be fair and accurate, a few of the scripted calls would be favorable. Some of them put us in terrible positions. Others could go either way. This took an incredible amount of time on top of all the time I already spent scouting opponents, self scouting and drawing scout cards. I would have known no different or better until my HC finally stopped me. He said I want you to try and do this without scripting anything. The scout teams will run the scout cards at you and you will have to make calls based on however things play out as far as field position, etc. Our defense was structured so that the calls you made could often be dependent on where the ball was on the field so this made a lot of sense. I tried it and I loved it before we even got to the field because it saved me a few hours of work on top of the countless other hours I put in (so please do not question my work ethic or time put in). However, from a practical standpoint, it helped our defense to learn to respond to situations they were put in on the fly (even though I hadn't scripted it as such). It honestly helped me more than anything to be able to understand and practice calling our defense. I was forced to think on the fly and consider all situations before I could make a call. Then, not only could we review when something went bad, I could review the call I made to learn from that. I'm going to be in a new situation this year as a DC. I do not plan to script. If the HC tells me he wants me to script things, then I will. No issue, it's his call. If it makes any difference, if I were calling offense, I'd be more likely to script. But again, I would not script a team session. I'd script group periods, inside run and 7 on 7. I'd do this to ensure I run and cover the plays/formations I would want to ensure we work on that week. Team would again become a session where I require myself and the kids to think and adjust on the run with no plan. To me this simulates Friday night. And I will say, even when I did script, it was often a disaster because the ball wouldn't get placed correctly, scout coaches would skip plays accidentally and as a result, things would generally be messed up. To sum it up, I feel best served not scripting. I feel as if it best simulates a Friday night and that is what we are after, in my opinion.
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Post by coachwilcox on Jul 1, 2014 8:00:02 GMT -6
coachwilcox, I by no means think that I will convince you otherwise, but I can say I have been on both sides of the spectrum. As a DC, I spent tons of time scripting things out. Down, distance, hash, formation, play/play direction and a defensive call to correspond. To be fair and accurate, a few of the scripted calls would be favorable. Some of them put us in terrible positions. Others could go either way. This took an incredible amount of time on top of all the time I already spent scouting opponents, self scouting and drawing scout cards. I would have known no different or better until my HC finally stopped me. He said I want you to try and do this without scripting anything. The scout teams will run the scout cards at you and you will have to make calls based on however things play out as far as field position, etc. Our defense was structured so that the calls you made could often be dependent on where the ball was on the field so this made a lot of sense. I tried it and I loved it before we even got to the field because it saved me a few hours of work on top of the countless other hours I put in (so please do not question my work ethic or time put in). However, from a practical standpoint, it helped our defense to learn to respond to situations they were put in on the fly (even though I hadn't scripted it as such). It honestly helped me more than anything to be able to understand and practice calling our defense. I was forced to think on the fly and consider all situations before I could make a call. Then, not only could we review when something went bad, I could review the call I made to learn from that. I'm going to be in a new situation this year as a DC. I do not plan to script. If the HC tells me he wants me to script things, then I will. No issue, it's his call. If it makes any difference, if I were calling offense, I'd be more likely to script. But again, I would not script a team session. I'd script group periods, inside run and 7 on 7. I'd do this to ensure I run and cover the plays/formations I would want to ensure we work on that week. Team would again become a session where I require myself and the kids to think and adjust on the run with no plan. To me this simulates Friday night. And I will say, even when I did script, it was often a disaster because the ball wouldn't get placed correctly, scout coaches would skip plays accidentally and as a result, things would generally be messed up. To sum it up, I feel best served not scripting. I feel as if it best simulates a Friday night and that is what we are after, in my opinion. Thanks for a detailed approach as to why you do not script. I feel you can get many of the thought provoking situational understandings that you are looking for when you are prepping the script. You can answer all questions, such as assignment, alignment, coverage, etc. Remember, your players don't see the script but you do. See how they react to certain situations. You should already know how you want them to respond, see if they do it correctly. Scripting gives you "teachable moments". There is nothing wrong with doing it the way you are doing it. The spontaneity you are getting maybe exactly what you want and if that is what you value then go for it. I feel that you can still get some of that spontaneity for the players through scripting but it keeps you "in the know" a little better.
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Post by coachphillip on Jul 1, 2014 8:22:58 GMT -6
I can definitely see fantom's point on using scout cards if you have multiple fronts. We play one front so that's an issue I've never had to encounter. Our personnel is also fairly static.
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Post by fantom on Jul 1, 2014 8:51:47 GMT -6
fantom, I don't script, at least in the conventional sense (way you outlined it).
Why? Because I'm lazy.
And I don't find it to be necessary, therefore inefficient to spend "hours each day" doing it and less paper we have to take on the field.
Coach, let me assure you that, although I've often said that writing the practice script is the hardest thing that I do all week, that is NOT because I spend hours writing it. What makes it hard is thinking what to put in and what to leave out. It really doesn't take much time. I've never been one to take pride in grinding for the sake of grinding. Practice time is limited. I write a script in order to use that time more efficiently. In Inside Drill and Pass, we really don't need to use a script because tendencies don't come into play during those periods. We do, though, because it ensures that we'll see everything that we want to see and to save time looking for the right card. In Team, I need to balance stressing the defense with tendencies. It's hard because it's a puzzle, not because it's time-consuming.
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Post by blb on Jul 1, 2014 9:06:27 GMT -6
fantom, I don't script, at least in the conventional sense (way you outlined it).
Why? Because I'm lazy.
And I don't find it to be necessary, therefore inefficient to spend "hours each day" doing it and less paper we have to take on the field.
Coach, let me assure you that, although I've often said that writing the practice script is the hardest thing that I do all week, that is NOT because I spend hours writing it. What makes it hard is thinking what to put in and what to leave out. It really doesn't take much time. I've never been one to take pride in grinding for the sake of grinding. Practice time is limited. I write a script in order to use that time more efficiently. In Inside Drill and Pass, we really don't need to use a script because tendencies don't come into play during those periods. We do, though, because it ensures that we'll see everything that we want to see and to save time looking for the right card. In Team, I need to balance stressing the defense with tendencies. It's hard because it's a puzzle, not because it's time-consuming.
Was another poster that stated he spends "hours each day" writing scripts. I know you don't "grind" just to puff out your chest and say you're outworking everybody else, and those that don't have a serious character flaw.
At least with our opponents, tendencies are not that valuable - they're either going to run Blast, Power, or Sweep. If we change Defense to combat one, some will automatic anyway.
On 3rd and Long, they're probably going to pass.
As far as what to put in (Scout Offense), I use formation breakdown to decide which plays they run most-from what set (including against us last year) and that's what goes on card.
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Post by spreadpowero on Jul 1, 2014 11:23:05 GMT -6
We script the opening 10 plays of the game, and we run those as our first 10 plays in practice. After that, it depends on field position, where the ball is on the hash, and D&D. After all, I need the practice of calling plays in our no huddle offense just as much as our players have in running them.
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Post by groundchuck on Jul 1, 2014 12:44:45 GMT -6
Has anyone use magic scripts on Hudl? That tool seems like it could work very quickly. I haven't used that feature yet.
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Post by larrymoe on Jul 1, 2014 12:52:48 GMT -6
We script the opening 10 plays of the game, and we run those as our first 10 plays in practice. After that, it depends on field position, where the ball is on the hash, and D&D. After all, I need the practice of calling plays in our no huddle offense just as much as our players have in running them. I REALLY, REALLY don't understand why you script your first whatever number of offensive plays for a game. What if the defense comes out in something totally different? Do you stay to the script?
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Post by groundchuck on Jul 1, 2014 13:26:44 GMT -6
I do the first three or four.
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Post by groundchuck on Jul 1, 2014 13:30:08 GMT -6
While we are on the subject of scripts in practice, does anyone use something unique or different to hold the scout team cards? We just use your standard $.99 binder. Is there something out there that works better than that?
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Post by coachphillip on Jul 1, 2014 13:49:40 GMT -6
Same. We use a binder and cut the front cover off so it's easier to flip.
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Post by adawg2302 on Jul 1, 2014 14:00:40 GMT -6
I use the practice scripts on HUDL. Saved me a ton of time last year. Nice part is it saves it, so you can refer back to them and tweak them if another team runs a similar offense, play, etc...Also can use them for the following years. Plus, its always nice to have different scout cards available in the spring/summer to work on basic stuff (all power, all 2 RB, etc...).
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Post by macdiiddy on Jul 1, 2014 14:12:10 GMT -6
While we are on the subject of scripts in practice, does anyone use something unique or different to hold the scout team cards? We just use your standard $.99 binder. Is there something out there that works better than that? Same, we use a 3 ring binder. We have plastic sleeves that we will slip the scout cards into. I like the plastic sleeves a lot better than just punching holes because you never have to worry about rain or one of the scout cards getting ripped out.
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Post by coachd5085 on Jul 1, 2014 14:40:33 GMT -6
We script the opening 10 plays of the game, and we run those as our first 10 plays in practice. After that, it depends on field position, where the ball is on the hash, and D&D. After all, I need the practice of calling plays in our no huddle offense just as much as our players have in running them. I REALLY, REALLY don't understand why you script your first whatever number of offensive plays for a game. What if the defense comes out in something totally different? Do you stay to the script? larrymoe The point you keep seeming to miss in all this is that it is a MENTAL EXERCISE and PREPARATION.
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Post by groundchuck on Jul 1, 2014 15:11:39 GMT -6
We use the scripts on Hudl. My God what a great tool. I've just never used the magic script where it creates a script off parameters you set up.
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Post by coachd5085 on Jul 1, 2014 15:20:11 GMT -6
groundchuck You are killing me with the avatar..lol I keep thinking I wrote the stuff you wrote!
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Post by groundchuck on Jul 1, 2014 15:57:57 GMT -6
groundchuck You are killing me with the avatar..lol I keep thinking I wrote the stuff you wrote! It's screwing me up too. I'll change.....as soon as I get done making a script for camp in a few weeks. ?
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Post by macdiiddy on Jul 1, 2014 16:17:08 GMT -6
Has anyone use magic scripts on Hudl? That tool seems like it could work very quickly. I haven't used that feature yet. Magic script works alright, however, If you input data as Trips open (instead of trips right open or trips left open) Then you only get one formation going one direction, as far as scout cards go. So we still use other methods to draw up the actual cards.
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Post by coachwilcox on Jul 1, 2014 16:38:59 GMT -6
While we are on the subject of scripts in practice, does anyone use something unique or different to hold the scout team cards? We just use your standard $.99 binder. Is there something out there that works better than that? Last year we made our scout cards on practice scripts and ran our scout team offense off of an ipad.
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Post by spreadpowero on Jul 1, 2014 20:24:51 GMT -6
We script the opening 10 plays of the game, and we run those as our first 10 plays in practice. After that, it depends on field position, where the ball is on the hash, and D&D. After all, I need the practice of calling plays in our no huddle offense just as much as our players have in running them. I REALLY, REALLY don't understand why you script your first whatever number of offensive plays for a game. What if the defense comes out in something totally different? Do you stay to the script? Nope. I have had games were we run the first 10 plays, and I have had games were we ran the first play, and after that, we were totally off of the script.
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Post by buckeye7525 on Jul 2, 2014 4:21:49 GMT -6
While we are on the subject of scripts in practice, does anyone use something unique or different to hold the scout team cards? We just use your standard $.99 binder. Is there something out there that works better than that? Last year we made our scout cards on practice scripts and ran our scout team offense off of an ipad. Coach, how did you protect the iPad in case a bad weather?
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Post by emptybackfield on Jul 2, 2014 4:59:07 GMT -6
Last year we made our scout cards on practice scripts and ran our scout team offense off of an ipad. Coach, how did you protect the iPad in case a bad weather? I don't want to speak for him, but I think I remember reading earlier that he scripts out how that is done. Day, % chance of rain, time window rain is most likely, and plan to follow to cover the iPad)
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Post by coachwilcox on Jul 2, 2014 6:52:04 GMT -6
Last year we made our scout cards on practice scripts and ran our scout team offense off of an ipad. Coach, how did you protect the iPad in case a bad weather? We would always print off the cards and put them in the book with plastic sleeves in case of weather issues. For some reason I can't remember that ever being an issue last year though. The days it rained it seemed to really rain and we were in indoors anyways so it didn't matter.
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Post by coachwilcox on Jul 2, 2014 7:00:14 GMT -6
Coach, how did you protect the iPad in case a bad weather? I don't want to speak for him, but I think I remember reading earlier that he scripts out how that is done. Day, % chance of rain, time window rain is most likely, and plan to follow to cover the iPad) Don't forget: 1.) Humidity (it can malfunction your IPAD) 2.) Barometric Pressure Readings 3.) Distant objects seem to stand above the horizon 4.) Sounds are very clear and can be heard for great distances 5.) Transparent veil-like cirrus clouds thicken, ceiling lowers 6.) Hazy and sticky air. Rain may occur in 18-36 hours 7.) Halo around the sun or moon 8.) Increasing South wind with clouds moving from the West 9.) Wind (especially North wind) shifting to West and then South 10.) Steadily falling barometer 11.) Pale sunset 12.) Red sky to the West at dawn 13.) No dew after a hot day
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Post by s73 on Jul 2, 2014 7:26:10 GMT -6
How many of you script group sessions (Inside, Pass Skelly, and Team) in practice? If not, why not? We strictly script every group period, The script is written by the coordinator. In Inside and Pass the script includes: Play #, Scout Card #, Play, Defense. For Team it looks like this: PLAY # CARD DOWN DISTANCE HASH PLAY DEFENSE COMMENT (Special instructions like "QB scramble) Fantom, I write a practice schedule for every practice that is relatively detailed as to what everyone is doing each session. I do not on the other hand, go into scripted detail such as this b/c we are much more of a "base style" defense and try to stay as such. We are a 3-5 defense & just feel that the nature of our defense alone accounts for a multitude of situations (that's one of the primary reasons I run the 3-5). For example, we have built in rules for alignment as well as the ability to drop 8 or send somebody w/o it affecting coverage. To be honest, I admire your attention to detail and preparation. My brain is too simple for all of that. One thing we do in relation to scripting team D is we run more of a stunt period w/ a general idea of when we want to run our stunts rather than in an actual team segment. We also script the scout team plays in order so we know what we are looking for pre-snap. But that's about it for us.
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