Post by brophy on Apr 10, 2008 13:54:39 GMT -6
hrmph.
I know I'm opening a political can of worms here, but here goes ---
1) I may have to (head)coach a team this year.
2) The team I would be a part of is part of a DW program that encourages a spread package at age 10 and up (runs air raid in MS)
3) I am looking at practice plans and how realistic implementation would be (303 total offensive reps) - with the possibility for more in team competitions.
4) I have talked with the directors at length on why they use a spread gun offense at that level, and it was just given as a bridge for MS, keep the kids interested, and as an added weapon.
The following is the bar-napkin'ed implementation outline for each practice;
This isn't meant to be a two-headed beast monster concept, just looking to get some constructive feedback on if the gun stuff should be scrapped altogether or try to balance between bridging the concepts of two philosophies.
This will be contingent, of course, on the available talent - but the practice format will mirror that of the Kentucky / air raid tempo practices of high-rep individual periods.
(4) Vertical concept is used to introduce the alignment,stems, and read progression (to be used later in the year for teams that want to drop everyone so we can dump to the back).
Speed Option is introduced as the run game (can run most all of the same concepts of DW from the gun - POWER/QB POWER/ LEAD draw), but becomes the HOT against blitz (option away from pressure).
Mesh is what we is used as the bread-and-butter against the mainly man defenses we'll see, with Shallow to be introduced after they get this concept first.
I know I'm opening a political can of worms here, but here goes ---
1) I may have to (head)coach a team this year.
2) The team I would be a part of is part of a DW program that encourages a spread package at age 10 and up (runs air raid in MS)
3) I am looking at practice plans and how realistic implementation would be (303 total offensive reps) - with the possibility for more in team competitions.
4) I have talked with the directors at length on why they use a spread gun offense at that level, and it was just given as a bridge for MS, keep the kids interested, and as an added weapon.
The following is the bar-napkin'ed implementation outline for each practice;
This isn't meant to be a two-headed beast monster concept, just looking to get some constructive feedback on if the gun stuff should be scrapped altogether or try to balance between bridging the concepts of two philosophies.
This will be contingent, of course, on the available talent - but the practice format will mirror that of the Kentucky / air raid tempo practices of high-rep individual periods.
(4) Vertical concept is used to introduce the alignment,stems, and read progression (to be used later in the year for teams that want to drop everyone so we can dump to the back).
Speed Option is introduced as the run game (can run most all of the same concepts of DW from the gun - POWER/QB POWER/ LEAD draw), but becomes the HOT against blitz (option away from pressure).
Mesh is what we is used as the bread-and-butter against the mainly man defenses we'll see, with Shallow to be introduced after they get this concept first.