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Post by weilandc on Jan 15, 2024 13:35:51 GMT -6
How do you all use Scout Teams?
We seem to do the typical route of using younger guys (Sophomores, JV) to be the scout players whether it is in a 7 on 7 or 11 on 11 format.
But I wondering what do teams do that they may have found work best over the years? - What have you found that is maximizing your the quality of reps you get to help prep the Varsity players? - What is unique and creative? - How do you prep them? - How do you choose who are your scout players? - What situations do you use scout teams? - And anything else that you see as a scout team benefit or amplifier for your program when it comes to Scout Teams
Thank you!
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Post by fantom on Jan 15, 2024 13:47:14 GMT -6
Went cranio-rectal for a minute and moved the thread. Put it back as soon as I remembered that Reading is Fundamental.
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Post by coachwoodall on Jan 15, 2024 13:50:10 GMT -6
How do you all use Scout Teams? We seem to do the typical route of using younger guys (Sophomores, JV) to be the scout players whether it is in a 7 on 7 or 11 on 11 format. But I wondering what do teams do that they may have found work best over the years?- What have you found that is maximizing your the quality of reps you get to help prep the Varsity players? - What is unique and creative? - How do you prep them? - How do you choose who are your scout players?- What situations do you use scout teams? - And anything else that you see as a scout team benefit or amplifier for your program when it comes to Scout Teams Thank you! If you 2 platoon, you go good on good. Now you might feel like you have to manage reps, and limit how many the starters go or how many periods you go good on good; but this is the only way to truly get quality reps. Of course as the season progresses, you can cut back but little Johnny JV WR son of the booster club president isn't getting you ready for the playoffs. The situation we use strictly JV/younger guys is when want to limit starter reps, or we are seeing a contrarian offense that is hard to mimic using our terminology. Also the group periods like Inside, 7-7, Skelly, etc.. are times to limit starter reps, not team. The other best thing we do is double huddle for defense in some periods. Defense makes a call based on D&D/field/scouted situation and the JV runs the scripted play versus that call , then the Variety offense runs any of OUR plays versus the same call. Again this is team period.
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Post by realdawg on Jan 15, 2024 14:55:31 GMT -6
Smaller school. So sometimes you don’t have a lot of options on your scout team. You have to use whoever isn’t in at the time. You may have to use players out of position OR you can use your JV starters. Either way. You aren’t gonna get a great look. The first thing I do is script each group and team period. Then I draw cards and put them in 3 ring binder in order of the script with dividers in between periods. I do the play up against the exact call that we are gonna be in on that rep.
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Post by freezeoption on Jan 15, 2024 18:03:40 GMT -6
Best vs best, go just inside. Then just go outside. Then half line. Then you can go 7 on 7. Always have best vs best.
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sbackes
Sophomore Member
Posts: 224
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Post by sbackes on Jan 15, 2024 19:03:16 GMT -6
We use a platoon system.
When we are in defensive emphasis, we have a varsity offense huddle and a JV offense huddle. The huddles are on either hash, 15 yards behind the LOS. The huddles alternate running scout plays for the defense.
When we are in offensive emphasis, we have a JV defense on one 40 facing the 50. They will run whatever defensive looks are closest to our base defense. The varsity defense will be on the opposite 40 running everything else. The offense is in the middle and bounces back and forth between the two defenses on every play.
On Special Teams we use anybody not on that teams 2-deep as the scout team. We watch special teams film of our opponent 1st thing on Monday as an entire team. The young guys are taught to find the guy they look and move like the most and they are then that kid on every special team.
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Post by MICoach on Jan 16, 2024 9:02:07 GMT -6
We use a platoon system. When we are in defensive emphasis, we have a varsity offense huddle and a JV offense huddle. The huddles are on either hash, 15 yards behind the LOS. The huddles alternate running scout plays for the defense. When we are in offensive emphasis, we have a JV defense on one 40 facing the 50. They will run whatever defensive looks are closest to our base defense. The varsity defense will be on the opposite 40 running everything else. The offense is in the middle and bounces back and forth between the two defenses on every play. We do the exact same thing in defensive emphasis. We get a lot of reps which is great...the drawback is that I don't think the JV huddle really gives as great of a look as the varsity subs but it is also some of the best reps that the JV team gets throughout the week. In offensive emphasis our DC will run the scout defense...we don't have the field space to do exactly what you describe but we will send a defense on and off either every other play or every two, depending on how many spare defensive coaches we have available to help crowd control the scout team. For whatever reason I do think our scout defense gives the varsity O a better look than our scout offense...perhaps because we can usually relate our opponents defense to one of our own calls in some way. In the past under a different head coach we wouldn't use cards at all for the scout defense, and would gameplan how our system could emulate theirs. It definitely cut down on some prep time.
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Post by hlb2 on Jan 16, 2024 10:21:04 GMT -6
Following.
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Post by coachwoodall on Jan 16, 2024 10:23:17 GMT -6
also we keep a file of pass routes, trick plays, etc.... for teams/HCs so don't have to draw as much or review a lot of older film
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Post by chi5hi on Jan 17, 2024 15:24:51 GMT -6
How do you all use Scout Teams? We seem to do the typical route of using younger guys (Sophomores, JV) to be the scout players whether it is in a 7 on 7 or 11 on 11 format. But I wondering what do teams do that they may have found work best over the years?- What have you found that is maximizing your the quality of reps you get to help prep the Varsity players? - What is unique and creative? - How do you prep them? - How do you choose who are your scout players? - What situations do you use scout teams? - And anything else that you see as a scout team benefit or amplifier for your program when it comes to Scout Teams Thank you! We use JV's. Primarily for the run game. We have an area on the athletic field that has a slight incline, perhaps 4 to 5 degrees. More than the crown of a football field but less than a pitcher's mound. Vs. varsity offense, we put the JV scout on the uphill side of the incline and have our Varsity run their offense up-hill into the scout. Vs. varsity defense we have the JV's run scout offense down-hill into the Varsity starters. It really teaches linemen to stay low! You just have to be cautious of lateral moving plays, or else make sure they're taped.
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Post by bignose on Jan 17, 2024 16:33:39 GMT -6
We don't mix our varsity and JV squads.
Why try to teach the JV kids plays that are not a part of their normal offense, and then beat the hell out of them with bigger, stronger varsity kids? It wastes their time, and accomplishes very little.
With a team size of 35-40 kids in an average year, we don't go two platoon. We have about 15-16 starters and "All You Others."
The AYO kids form our scout team. They may not always give a great look from actual play execution, but I am more concerned about making sure that we are aligned and reacting properly, especially since our current rules are very limiting about the amount of scrimmage contact we are permitted to use.
For example, we used to play two Single Wing teams during a season. I'd take the AYO kids out while the starters looked at film, and I'd teach them the basics of the SW just to make sure that we are able to give the starter a decent look.
I color coded the positions on the scout sheets to minimize the teaching. It got to the point where the second team kids wanted to run the Single Wing they ran all week in practice in the game when we were blowing out one of the teams......just to show them how it was supposed to look!
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Post by coachstephen13 on Jan 23, 2024 13:37:59 GMT -6
Over the years we have done a few things. We've done the basic good on good or as good as we can make it. We have had two offenses one with older guys who ran the all scout team plays ands then we had a group of younger guys run just the most common plays. We also used that second group when we knew they wouldn't be able to physically make us better to just break the huddle and have the defense line up and get a mental repo for alignment and assignment.
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Post by cwaltsmith on Jan 25, 2024 10:27:41 GMT -6
We did something for our defense with our scout O that I liked this year... it helped simulate no huddle and helped us get lined up... we had 1 scout team run a play, and a skeleton scout team with no OLINE simply line up in a formation like 10 seconds after the 1st scout team finished running the play. and it could be anyone just going to line up in a spot so made it easier to have enough.
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Post by groundchuck on Jan 25, 2024 16:09:05 GMT -6
Scout D is not that big of an issue as long as they line up and try hard.
Scout O can be a debacle. We are a small school. Sometimes the scout team could not even get the snap which leads to a wasted rep. So one thing we did was give the QB the ball and simulate the snap. Speeds up execution of the scout play a little bit too. Just like everyone else it is the best players we can put in there. We have done some 1/2-line work as well. The biggest problem you get is the DL blowing up the play before it starts. Try to get the best matchups possible. Even if that means your #3 DT is in so that the #2 kid can give a better look on the other side of the ball.
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Post by jcapsu44 on Jan 29, 2024 11:50:55 GMT -6
Scout D is not that big of an issue as long as they line up and try hard. Scout O can be a debacle. We are a small school. Sometimes the scout team could not even get the snap which leads to a wasted rep. So one thing we did was give the QB the ball and simulate the snap. Speeds up execution of the scout play a little bit too. Just like everyone else it is the best players we can put in there. We have done some 1/2-line work as well. The biggest problem you get is the DL blowing up the play before it starts. Try to get the best matchups possible. Even if that means your #3 DT is in so that the #2 kid can give a better look on the other side of the ball. We had this problem consistently the last few years. Essentially, we made a rule that if the DL broke through the line they were not to interfere or tackle the ball carrier. They were to use good technique and pursue like normal, but allow the play to develop as it normally would otherwise. This allowed the rest of the team to get a decent look at the play, but at times caused the DL coach to blow a gasket.
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Post by bcoachk on Jan 31, 2024 10:05:02 GMT -6
We are a school of about 400 and have between 60 to 70 kids in the program. 2 Levels Varsity and Fresh-Soph. When we go Offense its 1st O with 3 to 4 subs based on personnel groupings. Then create the best scout team left of the best available but also rotate everyone in every 3 to 4 reps. One thing we have started doing on Wednesdays because its the day we can do stuff together is when we go 1st Defense. We have our scout team of varsity guys running the other teams plays and then have our Fresh-Soph offense running their plays. So we are able to get about 30 plays in against our 1st D in about 15 minutes. Scout team goes, fresh-soph team goes. It has worked well, this year our fresh-soph is going to be a little undersized and we may have our best varsity team ever so no sure how well it will work, because I don't want some freshman getting crushed by our all conference DT but we will see.
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