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Post by groundchuck on Aug 19, 2005 8:32:56 GMT -6
We are a small school and when we go team defense the varsity defense just shutdowns the scout team offense..alot of times before they can even get anything going. Concequently we do not always get a good look. Would be be better off just running our team defense period as a formation recognition period and pursuit drill? Alot of times the DL dominates the scout team so much the LB and DBs never have to pursue.
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Post by cc on Aug 19, 2005 8:38:44 GMT -6
Thats a tough one. Some times its could to have the scout offense practice the plays so they can execute better (if you dont do that already). Or run a scout Skeleton 7 on 7 so the Lb's and Db's can get a look. The D.Line needs more walk thru looks as they will blow up a scout team by mismatch. And yes as you said recognition and then pursuit drills is a good idea.
If anyone can find a way to get better looks in scout please let us know!
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cre44
Sophomore Member
Posts: 168
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Post by cre44 on Aug 19, 2005 10:05:24 GMT -6
It's a catch 22. You want to use your best athletes (starters) to get a good look, however, you don't want to risk injury either. I think you have to have some starters on the scout team. There's always a risk of injury but you need to get some sort of good look. If all your starters also start on defense then I guess you should split it up. Have half of your starters working on D and the other half helping the scout team. Then switch half way through.
That's a tough situation though...
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Post by brophy on Aug 19, 2005 10:06:46 GMT -6
half line, coach.
It's tough to get 11 on 11 quality players, but you can get a good 6 on 7
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Post by shortyardage on Aug 20, 2005 23:53:59 GMT -6
Try running half line drills and inside run game.
In half line, take the starting right side offense and run against the left side of the defense, use the left side starting offensive players to play the right side of the scout team defense.
In the inside run game, just use the starting center center and guards and put your offensive tackles at the nose guard or defensive tackles positions. Use cones to indicate where the offensive tackles would be and declare anyting outside of the cones to be out of bounds.
I use a scout team notebook with the opponents top eight runs and top eight passes already drawn on it. I use this for 11 on 11, but I draw up modified cards for half line and inside run, I just use the appropriate diagram for the smaller number of players that will be involved in the drill.
One on one and two on two drills are always good, any variation of the old Okie drill is an excellent teaching tool.
I've coached at small schools where this was necessary, and I've coached at much larger schools where it wasn't necessary to do it this way, but I like to do it this way anyway because it limits the number of players involved in the live contact and that helps to keep the injuries down.
Nothing replaces live contact in practice, but keep it controlled and keep it limited to a pre-determined number of reps. for each player.
When I have a large number of players, I give 5 reps to the starters, 3 reps to the second string and 2 reps to the third string. That way the starters are never out for more than an equal number of reps. Anyone below third string has to get into the practice on the scout team in order to be in front of me and impress me and then work their way up the depth chart.
This is also good for getting the second and third string ready to play at some point in the future. "Always coach the team from top to bottom". Whenever a player isn't running scouts, they are to stand behind the defense and "Bird dog" their reads and steps. This way, they are still getting mental reps even of they aren't actually running in the drill.
At the very least, match your players appropriately or you run a higher risk of injury to a kid. Even if it means putting a stud at only one offensive position and then running the play behind him, at least you can get a stud on a stud. Good luck on your season.
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