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Post by nltdiego on Nov 7, 2016 8:14:54 GMT -6
I want to go back and analyze our film.
What are some specific items to look at?
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Post by spos21ram on Nov 7, 2016 8:26:35 GMT -6
Do you have hudl? If your data is tagged run the scouting reports. You'll learn your tendencies in all situations, plays and formations you called the most or least. I could go on and on.
If you're talking about analyzing or grading players, theres some point systems out there on the Web or I'm sure someone on here will share theirs.
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Post by newt21 on Nov 7, 2016 10:34:17 GMT -6
I try to look at how effective a play was; I do this by charting a play as +, 0, or -. For example if a running play gained 4 or more yards, it got a +, if it was 0-3 yards it got a 0, or if it was a negative got a -. You can find consistency across the board this way (can also just do + or 0, it's faster this way). I also like to know the average per play call for passes. Let's say you called 4 verts 20x, completed 10 of them for 200 yards. The average per catch was 20, but the average per play call was 10.
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Post by groundchuck on Nov 7, 2016 12:10:42 GMT -6
I run Hudl reports on us. I also tag a play as efficient or not. Efficient means it gained 4 yards, scored, or converted a first down. Sometimes average per carry can be deceiving. But efficiency has to do with consistency.
Another thing I do in the off season is run those scouting reports in three batches: All games Wins Losses
Then I can compare what the differences are. A lot of this we know intuitively but it's good to see the data too.
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Post by joelee on Nov 7, 2016 12:37:29 GMT -6
I run my hudl reports vs only teams with winning records and use a playlist that has every snap cut when our backup qb is in. That gives me an analysis of our true offense without garbage time.
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Post by carookie on Nov 7, 2016 12:41:36 GMT -6
I want to go back and analyze our film. What are some specific items to look at? In regards to what you do (play calling and tendencies of that sort), or how your players did (knowing what to do and executing it)?
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Post by ahall005 on Nov 7, 2016 13:07:10 GMT -6
rookie question here. When you run hudl reports can you do it for more than one game at a time or an entire season or just for one game at a time?
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Post by dytmook on Nov 7, 2016 14:46:53 GMT -6
Either or. I run our efficiency by the year.
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Post by carookie on Nov 7, 2016 15:05:46 GMT -6
rookie question here. When you run hudl reports can you do it for more than one game at a time or an entire season or just for one game at a time? Yes, you can do HUDL reports for multiple games; this is how you can get tendencies on an opponent that have meaningful sample sizes.
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Post by Chris Clement on Nov 7, 2016 19:28:21 GMT -6
First thing to do is put in your playcalls, otherwise you have no context.
Then make sure the games are prescouted. That means down and distance, field position, etc.
Next thing is to break up those playcalls by segment. So if you're a defensive guy it's probably front-blitz-cover. Offense is probably something like shift-formation-motion-line call-line dir-tag-pass concept-tag. A split field D will want to split the coverage calls. The more you can split it up the better. This is also a good place to spot playcalls that didn't really fit the flow of your offensive structure and see how you can make them more logical.
In terms of efficiency, first look at all the big plays, all the disasters, then all the most common plays. See what can be gleaned from there. WRITE STUFF DOWN. Your brain sucks, it's full of type I errors, and you need to hypothesis-test everything you do.
I have some more developed ways of determining play efficiency and success, but the methods above are reasonable approximations. That's good information to put in.
Now run reports on everything. Look at efficiency ratings, average gain, by D/D, opponent, formation, motion, every combination. Most of it will be junk. Or tell you stuff you already know, but once in a while you'll see something odd. Hudl makes it easy to pull up a cutup and investigate. Some of these will be spurious, but there will be that occasional nugget of gold. For us this year it was: 22 is far more effective for us than 31. Why? Our OL, despite their insistence, is more comfortable with a standard box structure, and in trips teams will use a run-heavy adjustment, whereas in 22 they tend to roll with their base because there aren't any really good run-stopping adjustments.
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Post by newt21 on Nov 8, 2016 8:02:54 GMT -6
Must be nice to have hudl run your reports for you...I coach middle school, so I gotta do all the grunt work myself if I want this stuff
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Post by mariner42 on Nov 8, 2016 8:46:35 GMT -6
If you can, try to get a feel for practice time vs game day pay off. How much time did you spend working Spider 2 Y Banana and how many times did you call it? Was it practice efficient?
I already know that I wasn't very practice efficient with regards to our sprint out/screen game from the summer. We worked it a bunch and barely ran any of it in game.
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Post by Chris Clement on Nov 8, 2016 9:53:02 GMT -6
Actually that's a good one, and easy to do if you film practice and put in the scripts (copy/paste from the excel sheet where you made the script).
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Post by carookie on Nov 8, 2016 10:19:33 GMT -6
Must be nice to have hudl run your reports for you...I coach middle school, so I gotta do all the grunt work myself if I want this stuff Just plug the same information into a spreadsheet and then organize it like that-its pretty much the same thing
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Post by carookie on Nov 8, 2016 10:32:31 GMT -6
If you can, try to get a feel for practice time vs game day pay off. How much time did you spend working Spider 2 Y Banana and how many times did you call it? Was it practice efficient? I already know that I wasn't very practice efficient with regards to our sprint out/screen game from the summer. We worked it a bunch and barely ran any of it in game. I think this is one of the most underrated aspects of coaching (and to be fair professions in a lot of walks of life). I've always known this as having an 'executive function capability'; the ability to recognize which things are most important to the outcome and in response place increased emphasis on those things. There are a LOT of coaches who practice a lot of different things just because everyone else does them, even though these things have little impact on said coaches specific system or game outcome. I used to work for a coach, great guy who knew more football than anyone I have ever met, but had no executive function capabilities. Literally everything we did was of equal importance and thus received equal amount of time in practice (eg. spent as much time working on that one fake punt as we did in tackling). I believe it is because he knew so much that he had a hard time not trying to do everything he knew; in the end it had a negative impact on the team. I strongly endorse the sentiments of Mariner's post (not only in film break down but all aspects of coaching) and think that it is a paramount skill in becoming a great coach.
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Post by mariner42 on Nov 8, 2016 12:38:32 GMT -6
If you can, try to get a feel for practice time vs game day pay off. How much time did you spend working Spider 2 Y Banana and how many times did you call it? Was it practice efficient? I already know that I wasn't very practice efficient with regards to our sprint out/screen game from the summer. We worked it a bunch and barely ran any of it in game. I think this is one of the most underrated aspects of coaching (and to be fair professions in a lot of walks of life). I've always known this as having an 'executive function capability'; the ability to recognize which things are most important to the outcome and in response place increased emphasis on those things. There are a LOT of coaches who practice a lot of different things just because everyone else does them, even though these things have little impact on said coaches specific system or game outcome. I used to work for a coach, great guy who knew more football than anyone I have ever met, but had no executive function capabilities. Literally everything we did was of equal importance and thus received equal amount of time in practice (eg. spent as much time working on that one fake punt as we did in tackling). I believe it is because he knew so much that he had a hard time not trying to do everything he knew; in the end it had a negative impact on the team. I strongly endorse the sentiments of Mariner's post (not only in film break down but all aspects of coaching) and think that it is a paramount skill in becoming a great coach. Totes. I definitely have room to grow in this capacity but I know it's a place I'm improving in because I definitely think it's super important.
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Post by coachbdud on Nov 8, 2016 13:08:33 GMT -6
I want to go back and analyze our film. What are some specific items to look at? Look at the worst plays... the runs for 2 yards and under see what went wrong, was it simply being over matched? running a "bad play" into a loaded side where you had no chance, was it "mental mistakes"? look at which plays had the highest yards per attempt ive run our Wing counter much more this year (with good success) than i did most of last season because after studying 2015 data i realized it had our highest YPA)
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Post by carookie on Nov 8, 2016 13:48:48 GMT -6
In regards to analyzing your film from a previous year based on play success, I would be wary of taking the raw data at face value without contextualizing. Allow me to explain:
A couple years back the HC asked me to breakdown the previous year's film to see what plays worked best and what did not (this was from a defensive perspective). I told him, "I already know what the answer is going to be; the plays we ran against Poly, Central, and Washington would be our most successful (weakest opponents). While the ones against North and Canyon would tend to be our worst (strongest opponents)."
One thing we have to keep in mind is that the relative talent level in HS football is not homogeneous (when compared to the upper levels where we hear a lot about analysis). The worst NFL team could beat the best NFL team 1 in 10 times, and hang with them for most of the others. The best team we played could easily beat the worst team we played 50 times out of 50 (and win many of those by triple digits if they so desired). The point is you need to contextualize for opposition when looking merely at play calls vs success rate.
In addition, you need to contextualize for situation. I could tell you right away which ones of our plays yielded the least yards per play: Under Saw 0, Over Hammer 0, under Shunk 0. Why? Because we only ran them in goal line and short yardage situations. At most the opponent was going to gain 1-2 yards (but then again they'd only gain 1-2 yards if we werent on the field in a goal line play anyways). I bet a lot of running back and slip screens will come up as being successful yards/play; we run them on 3rd and long all the time. But if the defense is giving 12 yards on 3rd and 15 how successful was the play really. To this 2nd point, there was a formula I saw out there once that measured pct of yards needed for the first and took into account the down.
When I analyze game film I look at our players foremost (grade them out every week), they either get a '+' or '-' each play kinda based off the old SATA thing. If they correctly perform each of the following they earn the plus, if not the minus: 1) were aligned properly and in a correct stance 2) are their eyes right, keying the correct thing, and responding as the play is designed 3) did they utilize the correct technique with a quality effort Do it every week, and give the players a copy with notes. This helps them see where they need to improve as well as me. Also, every week we enter our play calls based on D&D and other variable; this lets us get a tendency report on ourselves to see if we are becoming too predictable (not that is always a game breaker, but just lets us know).
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Post by gibbs72 on Nov 11, 2016 10:08:44 GMT -6
Have your DC breakdown a sample of your game film or the entire season if it's feasible just like you were the next opponent on the schedule. Have him run the same reports, tendency charts, etc and give you a list of fronts, keys, adjustments, etc that he would do if his defense was playing you. Very useful feedback and discussion.
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