pal
Freshmen Member
Posts: 73
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Post by pal on Dec 11, 2007 7:39:15 GMT -6
I am looking at a few different offensive and defensive systems. What systems do you run and what are some strengths and weaknesses of that system.
I know we do not want to say our system has any weaknesses, but they all have a few
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tedseay
Sophomore Member
Posts: 165
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Post by tedseay on Dec 11, 2007 10:52:51 GMT -6
I am looking at a few different offensive and defensive systems. What systems do you run and what are some strengths and weaknesses of that system. I know we do not want to say our system has any weaknesses, but they all have a few My offensive system consists of a small number of play series which interlock tactically to deny easy recognition to defenses before and shortly after the ball is snapped. It is flexible in terms of personnel requirements, since it can "feature" any of four backs and two receivers, while not requiring a dominant offensive line. A weakness, if you want to call it that, is that you need to be committed to throwing the football -- if not a consistent deep attack, then the quick game; if not the quick game, a sprint out attack; and if not the sprint out, play-action. Ideally the passing game will combine a few elements of each. (If I thought the system had major structural weaknesses, I'd be running something else.) savefile.com/files/19173The major advantages of my defensive system are that: - It is simple to teach, leaving lots of time for drills, repetition, and perfecting the mechanisms that make the system work.
- It works from goalline to goalline with only minor adjustments.
- No one runs anything remotely like it, which requires changes by every offense we face to adjust to it.
Again, if there were a serious structural deficiency built into the system, I would have used something else since I first adopted it in 1988: savefile.com/files/19178
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Post by dubber on Dec 11, 2007 12:18:28 GMT -6
Another good why to approach this question is "what do you not want to have happen?" or "what situations do you HAVE to stay out of?"------of course relative to your systems
For example, a DW team HAS to stay out of 3rd and 10+ (moreso than a Air Raid team)
An Air Raid team has to find ways to run a 4:00 minute offense-----keeping the D off the field while doing what they do
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Post by coachnichols on Dec 11, 2007 18:26:13 GMT -6
Weaknesses? Personnel. I don't mean that to be funny (well, maybe a little). If we all had great personnel, I'm sure all of our systems would be amazing!!! Strengths? It's easy to understand. More words, less numbers. After working with my mentor ( ;D) I now will never use numbers again for runs/holes. All runs get a team name. All routes have numbers. OLinemen hears a number, he knows he's got pass pro and responsibilities. Names, it's a run. This way, even when my OLinemen are picking their noses (hee hee), they'll still know what to do!
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Post by knighter on Dec 12, 2007 8:54:06 GMT -6
Offensively-
Strengths-
Simplicity. (with the kids I coach this is an absolute must) Blocking Scheme is rule based (again a must for kids with little or no background in organized sports) Slows the game down (when we get rolling we can eat the clock and limit the amount of chances the other team will have). Does not take the best offensive line (system is based on angles and double teams) Do not have to have great skill positions. (in fact we have been as successful with skills who are not as good as other who have played for us) Is not QB based (no QB I can put a guard who can handle the snap under center and be okay). Flexible (we can run almost every play in our playbook out of numerous formations, and we can get our best athletes the ball in multiple ways). Makes GL offense EASY (no explanation needed). Pass protection is easy. (We handle everything the same way basically, and if need be we can adjust and leave a rb or te in to help) Counter/Reverse plays work amazing Screens and draws are killer Simple game plan
Weaknesses
Passing game is not complex. (we have very few routes, especially with the kids we have to work with) Passing game is almost totally playaction based (not too much for 3/5/7 step drops) Tough going if we get down by 2 scores or more late in the game, or by a bunch early in the game.
Defensively
Strengths-
Never have to beat anyone head up...always taking on half a man Simplicity (again key for our players) Interchangable parts (have moved an LB to NT and a CB to LB before, very smoothly as everyone knows what everyone else does) We can stop the run efficiently
Weaknesses
Since we only play 2 coverages, we can (and have been) picked apart with a very good passing game. Base alignment does not allow for a whole lot of creativity in the stunt/blitz department. We struggle against 4 and 5 wide sets. (more due to my incompetence...play American Football you rat bastards) LOL
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