|
Evaluation
Sept 28, 2018 23:45:33 GMT -6
via mobile
Post by dwest1550 on Sept 28, 2018 23:45:33 GMT -6
You know how you hear coaches say we will have to evaluate it- whether it’s the program, schemes or players. So, I got to thinking about it & what is the criteria used for evaluation of a program, players , schemes , etc
Years ago one school I was at the head coach used pass completions in spring drills to choose a QB. The funny thing about that was we were a run heavy team like 85%.
So any thoughts will be appreciated!
|
|
|
Evaluation
Sept 29, 2018 12:01:18 GMT -6
via mobile
Post by Defcord on Sept 29, 2018 12:01:18 GMT -6
It’s an interesting question.
I am dc and lb Coach. My second and third lbs are close. My second one is 5-10 185 and looks like a freak. My third one is 5-7 150 and looks like Greg Heffley (main character in diary of a wimpy kid).
They are on a 2-1 series rotation because they both also play offense. Whenever a big play occurs when the two is in no one says anything. Whenever a big play occurs when the three is in and it doesn’t matter if it was his fault everyone asks why the two wasn’t in. It’s kind of goofy.
But I stick with the three because of the evaluation. What I am looking for is working to the right run fit, block destruction, leverage in pursuit and actual production.
Our three is better at the first two but is worse at the second two so he remains a three. But it’s really close so I play them both.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Sept 29, 2018 12:51:49 GMT -6
Whenever I've heard a coach say that, there wasn't a set measurable criteria other than watching film or watching players and then coming away with a general impression of which is better and then going with that one.
Position coaches may "evaluate" players by grading each one on film with a simple +/- system or something along those lines and then averaging out the percentages over the course of the game to give each player a score and find things to work on in practice, but usually the drop-off from the starters to backups is so steep that it's hard to base personnel decisions on that.
IMO football just has too many variables to use one simple metric, like completion percentage, ypc., or any other individual stat to determine who should play and who should sit. However, some things that you can see, like loafs or busted plays... those are a little easier to see and yank a kid who's just mentally messing up.
I do think some stats and data can be useful, though. I think "Adjusted points per possession" (average how many points you give up per possession, subtracting any points the defensive scores from the total pre-averaging) is a better measure of team defensive performance than points per game or yardage. It's similar on the offensive side of the ball.
|
|
|
Evaluation
Sept 30, 2018 20:50:28 GMT -6
via mobile
Post by coachwoodall on Sept 30, 2018 20:50:28 GMT -6
That's why I like using a production point system. How many first hits, asst tackles, PBUs, TFL, etc...
|
|
|
Post by The Lunch Pail on Oct 1, 2018 8:09:25 GMT -6
For my OL, I grade each of the starters in 3 categories: Assignment, Technique, Finish. Assignment = Did you do your job? Technique = Self-explanatory. Usually look at footwork here Finish = Where are you at the whistle? Your hands need to be on a defender or you’re ACTIVELY pursuing a defender Each play will get a 0 (bad) or 1 (good). At the end, I’ll get a percentage for every category. Then avg. the percentages to get a total grade. Stole this scale from a COOL clinic and I love it: I also track knockdowns. I define a “knockdown” as any action that forced a defender to pick himself back up. Even if it looked like BS, I’ll reward it. I preach that if we make a defender pick himself up or play a full 7 seconds (average play time length), we’ll make them wave the white flag sooner or later. The player with the most knockdowns gets the “axe”. I just take a picture of them holding one of my axes, make them a little short highlight reel and give them a shoutout on social media. They LOVE it. Guys are constantly competing every week to win the axe and I love it. I think evaluations are key because they let kids know specifics of what they’re doing right/wrong. Especially for positions like OL, where detailed feedback is rare. Do I dread doing it every Saturday morning? Yes. But it’s so worth it. Players love looking at their grade sheets. We give them a running total also, and give them an average of their overall grade %’s, creating an “overall” rating like they see on Madden. Seeing “John Smith, RG, 89 OVR” is cool to this generation that was raised on Madden/2k/NCAA games. Here’s an example grade sheet:
|
|
|
Post by cqmiller on Oct 1, 2018 20:12:55 GMT -6
I wrote an article that will be published here in X&O Labs soon... it is very similar to The Lunch Pail but it does 5 categories. Giving the kids an honest assessment of what they are good/bad at rather than just a "play worked so you did good" type of system. Your kid looking to go to a Pac-12 school will dominate a sub-par DE all night even with bad technique, but you can give him some things to work on if he dominated a kid even with bad feet and bad head placement. In terms of the program. I have a program evaluation sheet I stole from someone a while back and have modified it to print in a binder and our HC gives it to every coach in the program and we evaluate everyone: HC evaluates both coordinators and every assistant coach OC evaluates HC and all offensive assistants under him DC evaluates HC and all defensive assistants under him Position coaches all evaluate the OC/DC they work under and the HC HC gets an evaluation from every coach in the program OC gets evaluation from everyone under him, and the guy over him DC gets evaluation from everyone under him, and the guy over him As long as everyone is a big-boy and can take constructive criticism... it is great. HC may think that "teambuilding activity" was really great, but 8 of the 9 assistants say that they feel it didn't accomplish what it was intended to do. HC, Coordinator, and position coach all grade each player on the team so that each kid gets 3 coaches opinions of their skills as well. We evaluate everything and try to get better.
|
|
|
Post by buckeye7525 on Oct 2, 2018 9:55:27 GMT -6
For my OL, I grade each of the starters in 3 categories: Assignment, Technique, Finish. Assignment = Did you do your job? Technique = Self-explanatory. Usually look at footwork here Finish = Where are you at the whistle? Your hands need to be on a defender or you’re ACTIVELY pursuing a defender Each play will get a 0 (bad) or 1 (good). At the end, I’ll get a percentage for every category. Then avg. the percentages to get a total grade. Stole this scale from a COOL clinic and I love it: I also track knockdowns. I define a “knockdown” as any action that forced a defender to pick himself back up. Even if it looked like BS, I’ll reward it. I preach that if we make a defender pick himself up or play a full 7 seconds (average play time length), we’ll make them wave the white flag sooner or later. The player with the most knockdowns gets the “axe”. I just take a picture of them holding one of my axes, make them a little short highlight reel and give them a shoutout on social media. They LOVE it. Guys are constantly competing every week to win the axe and I love it. I think evaluations are key because they let kids know specifics of what they’re doing right/wrong. Especially for positions like OL, where detailed feedback is rare. Do I dread doing it every Saturday morning? Yes. But it’s so worth it. Players love looking at their grade sheets. We give them a running total also, and give them an average of their overall grade %’s, creating an “overall” rating like they see on Madden. Seeing “John Smith, RG, 89 OVR” is cool to this generation that was raised on Madden/2k/NCAA games. Here’s an example grade sheet: Coach, how long does it take you to grade all 5 players like this?
|
|
|
Post by pvogel on Oct 2, 2018 11:49:52 GMT -6
For my OL, I grade each of the starters in 3 categories: Assignment, Technique, Finish. Assignment = Did you do your job? Technique = Self-explanatory. Usually look at footwork here Finish = Where are you at the whistle? Your hands need to be on a defender or you’re ACTIVELY pursuing a defender Each play will get a 0 (bad) or 1 (good). At the end, I’ll get a percentage for every category. Then avg. the percentages to get a total grade. Exactly it! I'm with it 100% and do the same thing except I've called it execution in the 2nd column and effort in the 3rd column. It is perfect - yes or no questions, simple and straightforward. And a fair representation of how well one did. And I make it clear that if you don't give full effort then the best you can get is a 66%. Thats a D. Not good. Only different position is QBs. For QBs I do 1. Pre-snap decision 2. Post-snap decision 3. Productive? Was the play productive? For example if he makes the wrong read but we score because he tucks it and makes 6 people miss he would get a + for this but a - for post snap decision.
|
|
|
Post by dubber on Oct 2, 2018 12:17:29 GMT -6
It’s an interesting question. I am dc and lb Coach. My second and third lbs are close. My second one is 5-10 185 and looks like a freak. My third one is 5-7 150 and looks like Greg Heffley (main character in diary of a wimpy kid). They are on a 2-1 series rotation because they both also play offense. Whenever a big play occurs when the two is in no one says anything. Whenever a big play occurs when the three is in and it doesn’t matter if it was his fault everyone asks why the two wasn’t in. It’s kind of goofy. But I stick with the three because of the evaluation. What I am looking for is working to the right run fit, block destruction, leverage in pursuit and actual production. Our three is better at the first two but is worse at the second two so he remains a three. But it’s really close so I play them both. If he is worse at actual production than your other kid, I would agree with your staff...... Sometimes we just fall in love with a kid's work ethic, leadership, etc., and put blinders on......
|
|
|
Post by Defcord on Oct 2, 2018 13:01:27 GMT -6
It’s an interesting question. I am dc and lb Coach. My second and third lbs are close. My second one is 5-10 185 and looks like a freak. My third one is 5-7 150 and looks like Greg Heffley (main character in diary of a wimpy kid). They are on a 2-1 series rotation because they both also play offense. Whenever a big play occurs when the two is in no one says anything. Whenever a big play occurs when the three is in and it doesn’t matter if it was his fault everyone asks why the two wasn’t in. It’s kind of goofy. But I stick with the three because of the evaluation. What I am looking for is working to the right run fit, block destruction, leverage in pursuit and actual production. Our three is better at the first two but is worse at the second two so he remains a three. But it’s really close so I play them both. If he is worse at actual production than your other kid, I would agree with your staff...... Sometimes we just fall in love with a kid's work ethic, leadership, etc., and put blinders on...... The two is better. He plays twice as much. I love them both and think they can both play. It's close in terms of production so I keep them on a rotation. Partially because I understand that since they both play offense that there will be a point of diminishing returns if the two gets too many snaps. It may partially be blinders because I admittedly am going to find kids time if I can without it hurting the team. I would never, however, take our first linebacker out to get the number 3 in, the number 1 is a stud and only plays defense. In this case the second is only marginally better than the third so there's more to it than just work ethic and such.
|
|
|
Post by Defcord on Oct 2, 2018 13:05:37 GMT -6
For my OL, I grade each of the starters in 3 categories: Assignment, Technique, Finish. Assignment = Did you do your job? Technique = Self-explanatory. Usually look at footwork here Finish = Where are you at the whistle? Your hands need to be on a defender or you’re ACTIVELY pursuing a defender Each play will get a 0 (bad) or 1 (good). At the end, I’ll get a percentage for every category. Then avg. the percentages to get a total grade. Stole this scale from a COOL clinic and I love it: I also track knockdowns. I define a “knockdown” as any action that forced a defender to pick himself back up. Even if it looked like BS, I’ll reward it. I preach that if we make a defender pick himself up or play a full 7 seconds (average play time length), we’ll make them wave the white flag sooner or later. The player with the most knockdowns gets the “axe”. I just take a picture of them holding one of my axes, make them a little short highlight reel and give them a shoutout on social media. They LOVE it. Guys are constantly competing every week to win the axe and I love it. I think evaluations are key because they let kids know specifics of what they’re doing right/wrong. Especially for positions like OL, where detailed feedback is rare. Do I dread doing it every Saturday morning? Yes. But it’s so worth it. Players love looking at their grade sheets. We give them a running total also, and give them an average of their overall grade %’s, creating an “overall” rating like they see on Madden. Seeing “John Smith, RG, 89 OVR” is cool to this generation that was raised on Madden/2k/NCAA games. Here’s an example grade sheet: This is pretty good stuff. Are you consistently getting knockdowns in the teens? Our offensive line is really good but we just don't get knockdowns like I have at other places.
|
|
|
Post by The Lunch Pail on Oct 3, 2018 5:11:34 GMT -6
For my OL, I grade each of the starters in 3 categories: Assignment, Technique, Finish. Assignment = Did you do your job? Technique = Self-explanatory. Usually look at footwork here Finish = Where are you at the whistle? Your hands need to be on a defender or you’re ACTIVELY pursuing a defender Each play will get a 0 (bad) or 1 (good). At the end, I’ll get a percentage for every category. Then avg. the percentages to get a total grade. Stole this scale from a COOL clinic and I love it: I also track knockdowns. I define a “knockdown” as any action that forced a defender to pick himself back up. Even if it looked like BS, I’ll reward it. I preach that if we make a defender pick himself up or play a full 7 seconds (average play time length), we’ll make them wave the white flag sooner or later. The player with the most knockdowns gets the “axe”. I just take a picture of them holding one of my axes, make them a little short highlight reel and give them a shoutout on social media. They LOVE it. Guys are constantly competing every week to win the axe and I love it. I think evaluations are key because they let kids know specifics of what they’re doing right/wrong. Especially for positions like OL, where detailed feedback is rare. Do I dread doing it every Saturday morning? Yes. But it’s so worth it. Players love looking at their grade sheets. We give them a running total also, and give them an average of their overall grade %’s, creating an “overall” rating like they see on Madden. Seeing “John Smith, RG, 89 OVR” is cool to this generation that was raised on Madden/2k/NCAA games. Here’s an example grade sheet: This is pretty good stuff. Are you consistently getting knockdowns in the teens? Our offensive line is really good but we just don't get knockdowns like I have at other places. At my last school (flexbone) we averaged about 20 per game, especially since I counted cut blocks. Once had a guy with 55 knockdowns in a game! Now my current stop is a spread team and the HC doesn’t believe in cutting, so that’s taken a toll on our knockdowns. Most we’ve had in a game this year is 14, average is around 4 per guy.
|
|