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Post by nltdiego on Sept 22, 2016 7:17:07 GMT -6
How many reps do your 2s get in your practice? They get most of the work in indy but how many reps do they get in team?
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Post by blb on Sept 22, 2016 7:40:33 GMT -6
How many reps do your 2s get in your practice? They get most of the work in indy but how many reps do they get in team?
I was always very cognizant of trying to get the 2s reps in case they "had" to play and to facilitate their development for when it was their turn, that year or next. Besides if they don't get to practice our Offense and-or Defense during Team, they only run opponents' stuff, tough to feel a part of the Team and maintain their practice enthusiasm-intensity.
I tried to get them about 40% but it didn't always happen. Unfortunately you have to focus to some extent on the kids who will be doing most of the playing Friday night, unless you're going to practice for three hours.
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Post by fantom on Sept 22, 2016 8:03:32 GMT -6
During 2-a-days, when we're trying to figure out who can play, the firsts and seconds get approximately equal reps. When we get into the games it'll be about half. After the mid-point, they seconds who will actually play some in non-emergencies will get rotated in with the firsts and the full second group will get about two-thirds of the reps in inside drill and 7 on 7 and none in team. By then, as BLB said, time is critical and we've identified who can play, who has potential, and who's only there because the rules say that we have to have eleven.
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Post by gibbs72 on Sept 22, 2016 9:15:28 GMT -6
I give them a ton of reps during our scout D time. The OC will give me the stunts, blitzes, etc that I call. I use our terminology whenever possible. As far as technique, alignment, and keys, I use our fundamentals and rules unless the offensive staff tells me they are doing something different and I'm ordered to "make the defense do it wrong".
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Post by coachwoodall on Sept 22, 2016 9:40:32 GMT -6
about 2:1
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Post by mattharris75 on Sept 22, 2016 9:47:15 GMT -6
We script reps for 1's and 2's. Four plays for 1's, then 2 plays for 2's. So, 2:1 ratio.
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Post by **** on Sept 22, 2016 9:53:55 GMT -6
We are a smaller school that doesn't platoon.
2's get 10 minutes each on O and D. We only get about roughly 15 minutes of team/group time with 1's
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Post by somecoach on Sept 22, 2016 10:08:10 GMT -6
For me it depends on the "2".
Is there a legitimate chance of him playing in the game? Or is he an "include" (new word this year)
IF so we will give them a series or 2 at the end with the proverbial "everybody tap in", if they are stupid enough not to tap in then they don't get reps.
If I have all 3 of the H's run in for the H i will get them both reps.
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Post by realdawg on Sept 22, 2016 10:50:50 GMT -6
I usually get mine about 30-40 percent of the reps. Usually on the lesser end at the beginning of the week when we are trying to make sure the starters got the game plan. More by Wednesday after we feel the starters know what we are doing.
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Post by coachfloyd on Sept 22, 2016 10:57:11 GMT -6
I dont have a full line of twos on oline. I have a guy that can play both guards and a guy that can play both tackles. My starting tackle is my backup center. We do a lot of halfline option drill. We can get close to 40 reps in 15 minutes and we pretty much run our base offense. we will roll constantly during that time with about 6 backs, 3 TE's, and 7 olinemen. During team I really don't roll many olinemen. Maybe a couple here and there but most of our offense is run during option drill.
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Post by carookie on Sept 22, 2016 11:13:52 GMT -6
I think a lot of it depends on the size of your team and relative talent. My back up Sam is my backup Will, our Dime backer in that package, and also our #3 receiver on offense. I basically have 4 LBers (who can consistently play are a varsity level) for 3 spots. After that, there is a significant drop in capability to the next guy, who is a solid JV LBer and will be a player soon, but not yet.
My number 4 guy will basically get equal reps as the rest (and may get a little more because he is less aware of adjustments and needs the work). Outside of those 4, the next group may only get 5-10% of the snaps on team D. Sorry but thats just the situation we are in at this school; at a larger school they would be getting 100% reps on the JV practice field but we do not separate.
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Post by vanden48 on Sept 25, 2016 0:22:29 GMT -6
I just ran into this problem head on. We were up on a team 54-22, then I put in my 2's and 3's, and the team damn near came back on us 54-48. They recovered an onside kick and I had to put the 1's back in on defense to secure the win. Then we were up 62-8 and made our substitutions and they gave up another 22 points and we won 62-30. So we decided that mondays and tuesdays we take the 1's into the weight room for 45 minutes with the me, and the 2's get extra work with their position coaches. Offense on Monday, Defense on Tuesday.
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Post by jtimmerman53 on Sept 27, 2016 7:27:35 GMT -6
When we go to our team session our 1st group goes 8 plays down the script and then our 2nd group comes in for 4 plays to get their reps and give the starters a blow before the 1st group comes back in for the final 8. We do this both for our run team session and pass team session.
We also run two huddles of scout offense for our team defense sessions with one huddle made up of 2nd string guys and the other with everyone else left on offense so they get some reps there and while it may not always be running exactly our stuff they can always use those reps to work on their technique for doing the basic things.
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Post by funkfriss on Sept 27, 2016 8:42:25 GMT -6
This year we barely have enough to go 11-on-11 in practice meaning we don't have much depth. Basically there are only about 3 or 4 guys who have next to no shot of playing meaningful snaps on a Friday night. So going a group of 1's and then a group of 2's didn't seem efficient to me.
We've turned to going half line this year. This allows us to do "smart subbing." Say I've got a Y who I want to play about 1/3 of the snaps in the game and have a RT who I want playing 0 meaningful snaps. I'll have both players with us on the offensive side when we work right side with the Y subbing in every other play and the RT subbing in for only the last handful of plays (maybe 8) which will always be our bread and butter plays.
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Post by CoachMikeJudy on Sept 27, 2016 9:01:19 GMT -6
Our 2's on defense get a lot of team reps, both o team and d team.
Our 2's get 10min of inside run/15 min of skelly every day.
Our breakdown Tuesday/Wednesday is this (we are 2 platoon):
1) Indy + Special Teams 2) Group period (Blitz fits, perimeter blocking period etc...) 3) Inside + Skelly (1's start at skelly for 15min while 2's are in inside run, then we switch) 4) D team 5) O Team
Pregame Thursday we get a quick Indy with everyone and then breakoff the non-essential JV guys to have their own Team periods while we go through our scenarios.
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Post by IronmanFootball on Sept 27, 2016 9:45:47 GMT -6
If I run 20 plays with the 1's, the 2's get 10. Usually we go base with 2's so they can find success in a couple of plays.
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Post by tanavea on Sept 27, 2016 10:39:46 GMT -6
I am the Varsity RB's Coach but also the JV Head Coach. The Varsity practices with the JV because we are a small school, so for my running backs I give my 1's 8 reps than my 2's 4 reps, than my 1's 8 reps than my 3's 3 reps, than my 1's 8 reps than my 2's 4 reps etc. etc.
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Post by nltdiego on Sept 27, 2016 21:04:49 GMT -6
How many reps (*plays*) of a team session do you get?
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Post by jlenwood on Sept 28, 2016 4:17:59 GMT -6
This year we barely have enough to go 11-on-11 in practice meaning we don't have much depth. Basically there are only about 3 or 4 guys who have next to no shot of playing meaningful snaps on a Friday night. So going a group of 1's and then a group of 2's didn't seem efficient to me. We have the same issue. Our 2's are basically some of the starters on O, or just an actual 2 on defense. Since our scout periods are damn near impossible to be very productive, I started using the trash cans more and more (maybe they are our real 2's!). We will run our blitz package on Mondays, and use the cans as the lineman. Everybody gets a ton of reps as we go quick with this. When I go over formations, we insert the 5 skill guys with the cans and go over everything here as well, even throwing in the play. You don't get your line reads, but we do that with our indy periods. We have even ran team (sort of) with barrels by just using the guards so we can read them. When you have about 25 kids, you get real creative to maintain any productivity on a daily basis.
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Post by Chris Clement on Sept 30, 2016 17:42:34 GMT -6
Usually it's five for starters, five for backups, five for starters.
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Post by coachwoodall on Sept 30, 2016 22:43:04 GMT -6
it comes down to what do your starters need to be prepared. If you have a group of starters that are experienced or can stay focused when they are off the field, then you can rep the back ups more.. If your starters need the reps or won't focus, then they are out there a whole lot more.
What is the mental make up of your kids?
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Post by coachklee on Oct 1, 2016 12:37:15 GMT -6
Everyone gets equal Indy reps & attention Mon & Tue
Same thing with Mon stunts & blitzes.
Tue Group & Team is probably 2/3 1s & 1/3 2s
Wed Group & Team is around 3/4 1s & 1/4 2s
Thur is ALL 1s with a few 2s that are really more of a "1b"...right now I have 5 DL & 4 LBs that I trust to be able to contribute. After that we have a drop off in basic physicality.
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