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Post by blb on Aug 18, 2016 5:36:54 GMT -6
I just started using the annotate and share on Hudl. I can circle where the kid went wrong. Write notes about what kid should have done. And share the clips privately when I want to. That way the kid doesn't get embarrassed. The best thing about it is since I've started doing this I can tell an improvement of our kids' play. Wouldn't that just make me watch more film? BTW, I find embarassment (Peer pressure) to be a great motivator.
...plus when I'm talking to one RB or OLBer or whatever during Team film, I'm coaching ALL the RBs or OLBers or whatever.
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Post by coachwoodall on Aug 23, 2016 9:26:02 GMT -6
The last HC I worked for made me grade film and I hated it. I can tell by watching of Johnny Dipchit isn't getting out quick enough on rocket toss. Right?? He's bad. I know it. He knows it. The rest of the team knows it. Last thing I wanna do is quantify how bad "he" actually is. It's HS (or MS) football. We play who we get. that's why i moved to a production assessment
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Post by rosey65 on Aug 23, 2016 9:56:58 GMT -6
Right?? He's bad. I know it. He knows it. The rest of the team knows it. Last thing I wanna do is quantify how bad "he" actually is. It's HS (or MS) football. We play who we get. that's why i moved to a production assessment As in, quantifying what they do wrong? Counting correct plays? Or watching and tracking the same mistake being made, so you know what to do in practice the next week?
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Post by blb on Aug 23, 2016 10:07:34 GMT -6
Jim Young was a CFB HOF coach at Arizona, Purdue, and Army.
They didn't grade in the conventional sense.
After each game they posted charts with basic Offensive and Defensive formations drawn.
In each circle or 'V' was a +, O, or -.
+ meant championship performance.
O meant needs improvement.
- meant unacceptable or inadequate.
They also listed Players of the Week (including Scout Teams) and names of players who made Big Plays.
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Post by realdawg on Aug 23, 2016 10:49:42 GMT -6
DC-I tried to delegate. They did a terrible job. I am a control freak and too OCD about practice organization. So I went back to doing it myself. I know it's right and when the scout team screws it up I don't mind yelling at them
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Post by coachwoodall on Aug 23, 2016 18:51:02 GMT -6
that's why i moved to a production assessment As in, quantifying what they do wrong? Counting correct plays? Or watching and tracking the same mistake being made, so you know what to do in practice the next week? It goes back to when I was helping the OL coach at a previous stop in a small school. I'd grade the film and we'd have a grade of 45%, but rush for 250 yards. Our defensive production sheet gives points for things we want to see a defender do, all we have to do is keep tally marks for when a kids shows it on film. We do this based on the number of series that a kid is on the field. We look at Series First hit Assist TFL Sack QB pressure Lock down PBU INT etc...... We assigned points for each category, First hit is 2 points, Assist is 1, Sack is 3, etc...... We also deduct points for things we don't want to see on film: Loafs unnecessary penalties missed tackles etc....... We also make notes on the tally sheet for the kids to know when they did really good and when they did a no-no..... Play #47 Missed Tackle, etc..... We take these and put them into a spread sheet for the year and our Defensive Player of the Year comes from the points. We post the running score board so the kids can see where they match up. As a coach, you can look at this in terms of how productive a kids is divided by the number of series/snaps he plays. For example, last Friday night, our starters played right up through the 4th. We then subbed in some kids. My back up Rover had 3 assists in 2 series. Not great numbers, but showed that he is around the ball when given chance. The back up FS had zero in the same time on the field. So basically if a kids technique isn't good but he finds way to make plays, we're not killing him on his game grade even though he helped the team be successful. Now we still harp getting better with our fundamentals, but we can give a kid something 'positive' even if he didn't really do a great job in the game. Plus it makes the kids grade themselves in a way that they can more easily understand... "Hey I got an Asst Tackle there = 1 point, a Ball Hawk = 2 points, etc...
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Post by rsmith627 on Aug 23, 2016 19:07:44 GMT -6
As in, quantifying what they do wrong? Counting correct plays? Or watching and tracking the same mistake being made, so you know what to do in practice the next week? It goes back to when I was helping the OL coach at a previous stop in a small school. I'd grade the film and we'd have a grade of 45%, but rush for 250 yards. Our defensive production sheet gives points for things we want to see a defender do, all we have to do is keep tally marks for when a kids shows it on film. We do this based on the number of series that a kid is on the field. We look at Series First hit Assist TFL Sack QB pressure Lock down PBU INT etc...... We assigned points for each category, First hit is 2 points, Assist is 1, Sack is 3, etc...... We also deduct points for things we don't want to see on film: Loafs unnecessary penalties missed tackles etc....... We also make notes on the tally sheet for the kids to know when they did really good and when they did a no-no..... Play #47 Missed Tackle, etc..... We take these and put them into a spread sheet for the year and our Defensive Player of the Year comes from the points. We post the running score board so the kids can see where they match up. As a coach, you can look at this in terms of how productive a kids is divided by the number of series/snaps he plays. For example, last Friday night, our starters played right up through the 4th. We then subbed in some kids. My back up Rover had 3 assists in 2 series. Not great numbers, but showed that he is around the ball when given chance. The back up FS had zero in the same time on the field. So basically if a kids technique isn't good but he finds way to make plays, we're not killing him on his game grade even though he helped the team be successful. Now we still harp getting better with our fundamentals, but we can give a kid something 'positive' even if he didn't really do a great job in the game. Plus it makes the kids grade themselves in a way that they can more easily understand... "Hey I got an Asst Tackle there = 1 point, a Ball Hawk = 2 points, etc... Rushing for 245 doesn't mean your line did their job though. We had a kid start 6 games (took us two to figure out he was a gamer because he sucked in practice) and then he got injured before the last game and he rushed for 1200 yards. At minimum 900 of those yards were in spite of the OL.
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Post by blb on Aug 23, 2016 20:09:53 GMT -6
coachwoodall, I commend you for your thoroughness and professionalism.
But there's no way I would coach HS Football, nor could I get assistants here, doing that - especially since that's just one side of the ball.
To me that's spending way too much time.
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Post by coachwoodall on Aug 24, 2016 7:10:09 GMT -6
rsmith627That's exactly what I was saying. I just didn't gain anything by reminding my 130 LG that the only reason he was playing was the fact NFHS requires we have 7 men on the LOS. It doesn't mean that we didn't work on improving his skill set. blbDoing the tally sheet actually makes film work easier. I see an INT, I mark who got it. I see a tackle, I mark made it.
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Post by carookie on Aug 24, 2016 10:58:37 GMT -6
DC-I tried to delegate. They did a terrible job. I am a control freak and too OCD about practice organization. So I went back to doing it myself. I know it's right and when the scout team screws it up I don't mind yelling at them I am very much like you, and had a similar problem with delegating duties on breaking down opponent film- other coaches kept screwing up so finally I said, "screw it" and just did it all on my own. Problem was this really didn't help anyone; sure in the short run I was certain that individual film was done correctly, but it also forced me to have less time to complete other important tasks. Moreover, those coaches who were screwing up never learned how to do the job right. As coaches we know we coach players, but we also need to coach other coaches. We may not have time to correct their mistakes in season, but I strongly recommend teaching them precisely how to do the job the right way when the opportunity presents itself. It will be beneficial for both of you.
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Post by realdawg on Aug 24, 2016 11:01:14 GMT -6
They do fine helping break down the film. I would say they do good even. But drawing up cards they are crap. I just do it. It sucks. But it does give me a chance to look at how we are gonna lineup to each formation and look at the blocking scheme against our fronts.
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Post by jasper912 on Aug 26, 2016 7:16:33 GMT -6
Why not save the cards for later use? We play most of the same teams every year, unless they get a new coaching staff, we will see the same stuff next year.
It also doesn't have to be fancy, just draw the thing up.
If a coach doesn't like watching film, then I would question him as a coach. Film is the most important part of the game if ya ask me. Doesn't mean you have to spend 12 hours on the weekend breaking down film though.
I watch our game the next day and just watch it straight through while taking notes when I can. Then I will watch it at least one more time that evening and analyze each play and take more thorough notes. We then meet on Sunday where myself and the other coaches compare notes and watch the film together.
Sunday is usually when we get the other teams film, and we will begin to break it down as a staff...but nothing too in depth, just sharing ideas and watching the film to get on the same page. Then we all go home to our families and watch more of the film that evening, and into Monday before practice to finalize the game plans. We also have group chats on facebook to discuss things we see.
Our coaches meeting will last 3 hours MAX. To much technology to force everyone to stay at the coaches office all day.
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Post by fshamrock on Aug 26, 2016 8:05:01 GMT -6
We watch film of practice after practice every day. Every day we walk out of the after practice film session feeling good about the game Friday since we just whipped up on our JV. It's awesome
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Post by jg78 on Sept 17, 2016 9:04:35 GMT -6
Do you all grade film? Cause then I agree. But using hudl to annotate a play has really helped our players understand what we want. I used to grade film but later came to realization that (at least for me) it's a waste of time. Watching the film with the team and pointing out things they need to do better? I think that's invaluable. But assigning an arbitrary grade to every player, I hate that for a couple of reasons: 1. It takes a long time to do. Time that would be better spent on other things. 2. What if one week your RG is going against a sophomore 3 tech. who will be playing in the band next year - and dominates him - but the next week he is going against some senior 5 star player and gets dominated? What does it really prove when he gets a great grade against the next Paul McCartney and a bad grade against the next Warren Sapp? If the competition were the same every week, maybe it would make a little more sense. But what good does it do to give a kid a great grade one week and $hitty grade the next week primarily because the competition changed drastically, not because he really did better or worse? 3. What if your RG is going to be your RG no matter what he grade he gets because his backup is awful? In the small school ball that I coach, your starters are usually pretty much your starters and trying to evaluate who needs to play is not really an issue that comes up. If you had ten guys with the tools to start in the OL and the OL coach was just the OL coach, then maybe it would make more sense to take a microscopic look at things. But not in my world.
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Post by **** on Sept 17, 2016 20:47:04 GMT -6
I hate tagging film of teams that are so bad you can't tell what the play is.
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Post by coachfloyd on Sept 18, 2016 6:02:57 GMT -6
I love watching practice when we get back in but I hate watching games. Because of ingame replay I've usually seen the game 5-6 times already. Win lose or draw I'm ready to move on after the game. I also think film study for players is a waste of time. It takes most coaches a couple of years to know what they are looking at so how can we expect high school kids with homework and girlfriends to get anything out of it?
i love game planning and trying to figure out what the other teams philosophy is.
i also hate grading film. As the oline coach(and te) and oc it makes for a long two hours.
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Post by lions23 on Sept 18, 2016 8:03:28 GMT -6
My position coaches all have 1 data set they are required to have done by Sunday at 4. That is mostly to make sure they all watch before our meetings. Then we watch a little together during the Meeting.
Each position coach makes a highlight and lowlight film with no more than 6 plays. We share with the team and go over it with the team. Bc it is both positive and negative the kids help reinforce the things we need to see. Sorry about your feelings but if you are doing something terrible and we can explain why it's terrible hopefully we don't have to explain that again to the frosh/Soph stud who is going to eventually take your job. No need to grade if you did it bad once you probably did it bad twice. Annotate the clip and talk about once and move on. You are all right our time is important. I can't imagine grading out every dline or oline. This also makes sure we don't come into film without a plan. We come in with the skills and watch 24 clips. It's planned and the position coaches have a point to make. RB WR LB DB then we move on. Line and QB watch in a different room.
Oh and Saturday film is a waste of time. You haven't had time to watch it objectively and get ready to present the kids. Go home. Let the kids sleep. Kiss your wives. It will be okay. We win a lot of games and we started winning more when we gave Saturday off.
24 clips from Friday presented on Monday. Present the top front and coverage in about 4 clips. Present the top 4 run plays and top 4 pass plays. This takes about 45 minutes before Monday walk through.
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