|
Post by jpdaley25 on Jul 25, 2011 20:42:21 GMT -6
Coaches,
I'm looking at a pretty good starting 11 on both sides of the ball with about 9 backing them up, most of whom are not pysically ready to go in for more than a play or two here and there.
What I'm looking for are ways, strategies, ideas to get my guys a rest so they don't run out of gas, and they don't come off the field much.
I know this isn't an easy question, but I would appreciate any (constructive) thoughts on the matter. We are already conditioning them to the max.
Thanks in advance for any ideas!
|
|
|
Post by coachmoore42 on Jul 25, 2011 21:36:09 GMT -6
*Teach your QB to use as much of the play clock as possible. That will give longer breaks between plays and reduce the number of plays per game. *When you kickoff, either go onside or pooch it so the return team has to fair catch it. Either of those will greatly reduce the distance they have to run on kickoff. *If your punter is accurate, have him kick it out of bounds each time. *Don't throw deep very often. *Don't run crossing routes. *Don't run plays that get stretched to the sidelines. *Avoid long motion.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 25, 2011 22:21:06 GMT -6
As bad as the subs may be you can sneak them in for a few plays here and there on offense.
Put 1-2 sub OL in and run away from them for a few plays. Maybe there is a play that they can block at the point of attack and you can run at them a little.
Put sub WR/TE in and have them run off a DB or run a clearing route.
Put a sub RB in and make sure they are not getting the ball. For example in the wing-t belly play the wing back goes in motion as a decoy, you can have any back do that. Also coach them up on one play that they can execute a block on.
When it gets to crunch time on offense make sure your guns are loaded.
Try not to sub on defense, you cannot hide there. Same with special teams unless you can coach one of those kids up for a specific role. (holder on PAT, etc)
|
|
|
Post by lochness on Jul 26, 2011 5:41:06 GMT -6
Great suggestions by everyone.
One thing that SEEMS obvious, but bears mentioning, is to use all 3 of your time outs in the first half...even if you don't have a specific reason. Use them just to give the kids a breather and get some water.
|
|
|
Post by casec11 on Jul 26, 2011 7:07:30 GMT -6
at some point maybe the 5 yards might not mean that much (punts, ect..) take the delay of game penalty for some extra breather
If it is hot ask for extra water break/s (this is for any youth coach reading)
|
|
|
Post by mattharris75 on Jul 26, 2011 9:00:22 GMT -6
This may be a little more involved than what you're looking for, but one thing we do that is a little different is in our defensive line.
We run a defense where our guys are heads up on the OL and slanting on every play. This lets us use smaller kids on the D line. Consequently, we are able to play a lot more kids, who might not otherwise be physically ready to play as a 'conventional' defensive lineman.
So, we have a base sub chart that is 3 or 4 deep for each D line position. And we sub based on field position and down and distance, as well as the ability of the players.
For instance, we have 4 kids at our D End position: A starter and 3 backups. The starter may play 4 plays, backup 1 may play 2, and backups 3 and 4 may get 1 play each. However, we have other charts that alter this basic rotation. One chart for 3rd & short. One chart for when the opponent crosses the 50, and in the red zone the starters are always in.
I know it sounds fairly complex, but if you have it set up properly, and can find someone to oversee the substitutions on Friday nights, it works quite well. I'm not kidding, we played kids that couldn't walk and chew gum at the same time. Kids that wouldn't have seen the field any other way. In our second round playoff game I looked up and saw a 140 pound freshman lined up across from a 6'5" 280 pound monster. But it works!
Our kids were always very fresh in the 4th quarter, and it had the added benefit of giving a lot of kids playing time.
I was skeptical when our DC said we were going to do this before last season, but now I am convinced. It may be too much for you if it requires a scheme change, but it's something to consider. Our DC called it "Smoke & Mirrors", but it was effective and that's what matters.
|
|
|
Post by dubber on Jul 26, 2011 10:13:53 GMT -6
How many guys are two way starters? All 11?
The guys you really need to find blows for are the constant contact guys......your WR and CB can probably run all day, but that constant contact the OL and ball carriers get means they are the one who will tire.
I would also suggest conditioning outside of the normal "just run sprints" dynamic. Bear crawls, crab walks, weighted sleds..........anything where they are pushing and pulling as a part of the condition period, because that will lend itself to the type of endurance you'll need for the grinders.
|
|
|
Post by coachguy83 on Jul 26, 2011 10:27:37 GMT -6
The one that I'm surprised no one has suggested is go no huddle. Not super warp speed mach 10 fast no huddle, but a get to the ball and relax a few seconds paced no huddle. It will save your linemen a lot of running by not making them go back and forth to the huddle.
|
|
|
Post by sweep26 on Jul 26, 2011 13:40:52 GMT -6
Play slow and practice smart!!
|
|
|
Post by blb on Jul 26, 2011 14:32:24 GMT -6
Play slow and practice smart!! Care to explain how to do that, coach?
|
|
cmpd
Sophomore Member
Posts: 136
|
Post by cmpd on Jul 26, 2011 16:01:46 GMT -6
Have an up tempo practice. This is going to help with their CV, Run them hard in practice and the game won't be as hard.
|
|
|
Post by blb on Jul 26, 2011 16:07:18 GMT -6
Have an up tempo practice. This is going to help with their CV, Run them hard in practice and the game won't be as hard. ...unless you wear them out during the week "running them hard" so they have nothing left on game night - when it counts.
|
|
|
Post by champ93 on Jul 26, 2011 19:11:48 GMT -6
I would do just the opposite of the no huddle idea.
I would huddle 3-5 yds from the ball, and break it when the backjudge puts his hand up for the 10 second warning. Then run to the ball and and run your play. Control the tempo on O--it makes Defenses impatient and frustrated. The only problem is when you get down by a few scores...
|
|
|
Post by the1mitch on Jul 26, 2011 23:33:13 GMT -6
One thing I've done is to designate 3 starters for two positions like DE or ILB's. The kids can rotate on their own and I have less to worry about. They stay fresh and the added depth pays dividends.
|
|
|
Post by dacoachmo on Jul 27, 2011 6:38:43 GMT -6
*make sure when you do sub have the players ready as the play ends...avoid them sprinting off or on the field. I have told some of my two way starters when you can rest (1st and 2nd quarter) and what plays. IE you don't really need the Outside WR to streak down the field on TRAP. He can run a now pass and control the CB that way.
Develop Personnel groups for both sides of the ball.
Take a step further and make your studs are off the field for a series of O plays.
Have a -50 defensive front and Cross the 50 defensive front.
|
|
newb
Sophomore Member
Posts: 191
|
Post by newb on Jul 27, 2011 7:21:42 GMT -6
keep the ball on your hash
|
|
|
Post by sweep26 on Jul 27, 2011 7:59:46 GMT -6
Play slow and practice smart!! Care to explain how to do that, coach? "Play slow" -- Develop an efficient running game, and use all of the clock between plays while on offense. "Practice Smart" -- Minimize (or eliminate) full contact work during Team segments of practice, we know that most practice injuries happen here. Develop a sound kicking game. Play sound/solid defense. Maximize the use of opponent tapes from video exchange in order to game plan for the best possible physical match-ups on game night.
|
|
|
Post by wingt74 on Jul 27, 2011 8:07:55 GMT -6
Lots of experience in this area as we struggle for #s often.
I've had success with the following.
Kickoffs: Squib / onside every time. 80 sprints really wear down kids.
Timeouts: Sorry, cash them in. After a big play, or a series of plays, call timeouts when you see your kids are getting tired, especially your workhorse back.
Stall: Between possessions, take your time, make the ref actually come over by you and say c'mon lets go. Extrend those water breaks as much as possible. Also, burn as much clock between plays on offense as possible.
Punt: punt it out of bounds every time. No sense in having 11 players chase after the other team's fastest guy.
Rotate backs: If you can, don't give the ball to the same back more than twice in a row. And get that back off the field.
Hope this helps
|
|
|
Post by jpdaley25 on Jul 27, 2011 13:24:14 GMT -6
Great suggestions men. Thanks!
|
|