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Post by coachcb on Jan 11, 2010 10:59:41 GMT -6
So, you're down two scores going into the 4th quarter. You're a multiple formation, balanced offense, running a lot of IZ, OZ, Power, Counter. You've been moving the ball with you're TB all game; he's got 150+ yards rushing. Your passing offense has been effective but it's really been PA that's getting you yards.
Now, down by two scores, what do you do? Do you pull your TB, replace with a smaller TB, move into 4 and 5 WR sets and start chucking it down the field, using 3 and 5 step concepts?
Of do you leave the TB in, use your 3 and and 5 step game, but get the stud TB the ball consistently with screens and draws?
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Post by jgordon1 on Jan 11, 2010 11:06:02 GMT -6
I would continue w/ Pap, throw some screens but also motion the Tb and try to get him the ball downfield
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Post by pegleg on Jan 11, 2010 11:26:22 GMT -6
Players make plays.
Get the ball into the hands of your best players as often as possible.
Period.
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Post by realdawg on Jan 11, 2010 11:28:50 GMT -6
Stick with what got me the yards to start with, and try to get it down to a one score game. Dont panic too early or until you have to. Sounds like the adjustments need to be made on D, and if we dont make them it doesnt matter what we do on O anyway.
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Post by coachcb on Jan 11, 2010 12:40:03 GMT -6
I tend to agree with what's been posted. I'd like to get that one score quickly to get some momentum back on your side. So, I'd probably come out throwing, but as soon as they start pinning their ears back and coming with pressure, I'd start coming out with draws and protection screens; get the TB the ball.
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Post by touchdowng on Jan 11, 2010 14:29:51 GMT -6
Lots of ways to look at and dissect this scenario.
Some variables to weigh that you don't mention.
How has your defense been the past few series? Being down by two scores doesn't tell me enough.
How many timeouts do you have remaining?
How effective is your hurry up/2 minute offense?
How well coached are your players with clock management?
The ebbs and flows of the game could also play into your decision making.
Great question but needs to be detailed a bit more if you're looking for definitive answers.
What has been posted are great responses in a generic sense. If I were down by two scores with 12:00 to play and my TB and PAP game have been effective I'd stick with it and use some of the things I've built off of those actions as change ups. I wouldn't jump into 4 or 5 receiver sets unless I needed to get into a hurry up mode as this is what WE would do.
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Post by coachcb on Jan 11, 2010 14:37:50 GMT -6
Lots of ways to look at and dissect this scenario. Some variables to weigh that you don't mention. How has your defense been the past few series? Being down by two scores doesn't tell me enough. How many timeouts do you have remaining? How effective is your hurry up/2 minute offense? How well coached are your players with clock management? The ebbs and flows of the game could also play into your decision making. Great question but needs to be detailed a bit more if you're looking for definitive answers. What has been posted are great responses in a generic sense. If I were down by two scores with 12:00 to play and my TB and PAP game have been effective I'd stick with it and use some of the things I've built off of those actions as change ups. I wouldn't jump into 4 or 5 receiver sets unless I needed to get into a hurry up mode as this is what WE would do. -Defense hasn't played well all game. -You have all of your time outs. -You've battled all game, but you scored late in the first half to bring it within a score. The other team responded early in the 4th to get a two score lead, but they kicked a FG. The defense held. -You have momentum on your side.
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Post by coach4life on Jan 11, 2010 15:36:41 GMT -6
You're back is at 150 and getting warmed up and your D hasn't been holding 'em. Feed your beast the ball and tell the o-line they are going to move the chains and own the game, 12 minutes is still a good bit of time. The IZ/OZ tend to get more effective as the game goes on, your strong backs get better as the game goes on, you're holding the ball and grinding up clock. Your D is gonna have to get another stop somewhere but at least this way you're controlling the tempo, eating up clock and denying the other guys the ball. Somewhere along the way you're gonna pop a big run as you wear the D down, plus sticking with the run opens up the PA.
To me the biggest change would be when do I consider I'm in 4 down territory? Do you feel confident you can pick up that 4th&2 or less when you see it? What are my options for holding the ball and moving the chains? And finally what am I thinking in terms of when to go for 2 and what will I run? To me going away from a running game that is productive and starting to chunk the ball around with 12 minutes left feels a bit panicky with that much time left.
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Post by coachvenom on Jan 12, 2010 1:02:10 GMT -6
Im gonna continue to pound the ball, power, counter, zone, I don't want to score to quickly and want my Defense rested. Im gonna stick to my guns and continue pounding the Defense, if I need to pass im keeping my running back in, maybe hurrying into empty to keep the defense off guard, keep my Rb on the field still in passing situations.
Everything else comes down to what your defense does, if you can hold them, obviously you can still have enough time, to do what you just did. If you can't or if they atleast hold the ball for some Time, and there's some urgency, im gonna try and get my runningback the ball in space, passing wise, nothing change, im keeping him on the field.
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Post by coachcb on Jan 12, 2010 17:38:03 GMT -6
I agree completely with what is being said, but the OC in question put in his pass heavy personnel and started throwing it down the field. The stud TB was pulled, even after he broke a huge run to bring them within one score of winning it...
I would keep coming after them with the run game, as much as possible. But, on certain downs, I would throw in those draws and screens. Just another couple of easy ways to get the TB the ball.
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