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Post by RENO6 on Feb 10, 2009 13:54:51 GMT -6
We're a spread 4wr team that tries to run the ball A LOT!! We had a great year making it to the state semi finals in our school's first year in a higher classification. We lost the semi-final by 6pts and had a chance to come back with 3:00 min left and failed trying to pass.
My questions are: What is your time frame for running the ball?
When do you say, " We can't run the ball, not enough time."
Does anyone have a time grid with timeouts field postion etc. that might put run/pass into priortiy?
Thanks,
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Deleted
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Post by Deleted on Feb 10, 2009 16:05:00 GMT -6
Ask those double-wingers when they quit running the ball and they'll tell you, "when we cross the goalline."
Seriously, not sure there is an exact time when you can stop, based on timeouts, what you've been successful doing, what the defense does, etc.
If the defense has 2 corners with cowboy collars and they've held you to 0 yards rushing for the first 3 quarters, it's time to throw.
Really, I think that answer may vary week to week. I think what you're looking at needing to install, though, is a 4-minute or 6-minute offense.
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Post by morris on Feb 10, 2009 17:57:23 GMT -6
I think people tend to panic a little on time. Over all this is a game by game thing that depends on the flow of the game. If it has been a grind it out game where it takes a year to go 30 yds running the ball then panic sets in a little sooner. 3 min in HS ball is still a good amount of time. Clock stops to reset the chains so that can extend the time some.
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Post by tim914790 on Feb 10, 2009 18:11:44 GMT -6
First I would suggest going no huddle so you can go up tempo much easier if need be. Second I liek to youse a good screen and draw game in those situations since most times teams will be defending the noraml/deep passes. IRunnign the no huddle an dbeing calm as a play caller is an eternanity.
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Post by dal9000 on Feb 10, 2009 20:34:17 GMT -6
I think people tend to panic a little on time. To take this thought a little further, I actually think people don't panic early ENOUGH. If you're down 10 points with 8 minutes to play, you SHOULD be terrified at the idea of giving the other team the ball. When you're trailing by two or more scores from the late third quarter on, time is your most precious resource. Go for it on 4th down! Onside-kick it every time! Don't just hand the dang thing over!
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Post by morris on Feb 11, 2009 7:55:43 GMT -6
I agree dal9000 to a degree. That is a different time mangement issue. This all goes back to flow of the game and how things over all are working. If it is a 2 score game and it has been real tough for us to move the ball then my thinking changes. If that team is up by 2 scores is moving the ball for a few 1st downs and then stalling out I might play it different.
Is my opponent a team that tends to throw more? Do they run 90% of the time? Are they breaking big plays or is it like a DW team that might chew the clock at 2.5 yds and using all the clock?
You can start doing things to save time without going more extreme. Do I want to go for it on 4th or should I punt to develope better field position? With 8 minutes left in a game down by 2 scores then my thoughts are different then late in the 3rd down by 2 scores.
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Post by RENO6 on Feb 12, 2009 15:29:11 GMT -6
I would think this would be more widely thought about.
It's the most important and stressful part of the game.
I really want to make it so I'm not making gut decisions at the end of the game, but more logical ones.
Ex: 2:00 min left, I've got 2 time outs we're near the 40 and if we get 3 yards a run, we can run it all the way into the endzone.
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Post by jpdaley25 on Feb 12, 2009 17:48:13 GMT -6
It depends on the situation.
Once I was faced with first and goal at the eight with 25 seconds to go, no timeouts, and down by 7 against a strong team against the run. The standard thinking, I think, would be to throw 4 quick passes into the endzone, if you are a passing team, and we were. But I saw stud #44 OLB go limping out and young # 81 come running in. I called speed option right at #81. My HC at the time was going ape sh!t until the QB walked into the endzone.
You do your best to prepare and have a game plan for these situations, but I don't think you can have a by-the-numbers computer program for everything you could possibly face as time is running out. You have to adjust to a constantly changing situation and think on your feet.
To me, it's more of an art than a science, and I'm still learning.
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Post by morris on Feb 12, 2009 19:22:24 GMT -6
Homer Smith has a VERY in depth book about time management. Gives great examples of when and how to use timeouts and the such
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Post by bleefb on Feb 13, 2009 1:04:34 GMT -6
As mentioned above, keep in mind how many times the clock stops in High School, especially 1st downs. You can do a lot of things because of that. The hardest problem is to settle down asst coaches and others who are screaming "Time-Out" every second because they watch TV on Sunday and listen to announcers hyperventilate about the clock. (Sometimes I think the pros are the worst at the end of a game. They usually score TOO fast and give the other team a chance. Ask Arizona!) We aren't no huddle, but we are uptempo and usually have to wait for the refs to set the ball after a 1st down, so we don't use up much time
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Post by bleefb on Feb 13, 2009 1:05:33 GMT -6
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