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Post by coachev on Aug 13, 2008 12:47:31 GMT -6
I posted this request under the no huddle thread but I wanted to get as much input as possible.
How do you all signal in plays from the sideline? I run alot of motion, a few different cadences, few different pass pros. How do you translate all this into signals the kids can handle?
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Post by coachplaa on Aug 13, 2008 15:10:55 GMT -6
On our wristband, we have three columns of plays. The first column of plays is all on Set. The second column is all on "one." The third column is all on "two." The kids get used to it very quickly. We run our motions on the cadence, so the plays on Set are no motion. The ones on "one" and "two" usually have motion.
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Post by tog on Aug 13, 2008 15:21:39 GMT -6
we signal everything
we don't do a whole lot of snap counts or shifts though
we do a lot of motion however
example play calls after the formation are
28 12 fly 30 fly 800 peach 900 chevy
etc
so if you are using a system like this basically all you need is a numbering system for
0 00 1 2 3 4 5 6 7 8 9
then some signals for the named stuff
we just add the numbers together
we have found if you can associate the number signals with something else the kids "get" then it makes it easier
instead of using points of the body baseball style to signal in numbers
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Post by tog on Aug 13, 2008 15:22:45 GMT -6
for the snap count issue
you could do any play that starts with 1 on first sound play number starts with 2=on 1 or on 2 whatever etc
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Post by otowncoach on Aug 13, 2008 16:46:38 GMT -6
To piggy back on Tog, I saw a clinic where a coach with the Bills back in the day said they used code words for the snap count. For example, imagine you are playing a Par 3. Ace = On one, Birdie = On two, Par= On three.
He also said they would use the nickname of a player wearing that number. If "Petey" is #2, then "Petey Petey" means it is on two.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Aug 13, 2008 19:27:23 GMT -6
I posted this request under the no huddle thread but I wanted to get as much input as possible. How do you all signal in plays from the sideline? I run alot of motion, a few different cadences, few different pass pros. How do you translate all this into signals the kids can handle? Coach send me a PM I'll explain our system
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chuff
Sophomore Member
Posts: 136
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Post by chuff on Aug 13, 2008 21:51:54 GMT -6
We used to play a team that used days of the week to signal the snap count. (Monday = 1, etc)
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Post by dacoachmo on Aug 14, 2008 5:17:16 GMT -6
I have heard one team that has their snap count according to the play... Trap on three Power on one Fade on two etc
I have used formations to dictate the snap
Empty formation is "WAIT". false snap count then get the new play. Spread formation is first sound...
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Fridge
Sophomore Member
Re-Building the Bocholt Rhinos (18+) in Germany for 2024.
Posts: 148
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Post by Fridge on Aug 14, 2008 7:04:11 GMT -6
Personal is yelled out. Then we signal - Formation and Callside - Pass Protection (3 Man Slide or 5 Man Slide) and direction for the Back. On Run Plays, we use the same signal/code for the direction of the run. - Play (Runs and passes have simple words and signals).
If we need to tag, we have digits or codes / signals.
So: Trips left (3 fingers up on the left side) Ray (Tailback scans right, BoB Blocking Right, 3 Man Slide to the left) 12 (Tag for #1 and #2 route is switching) Curl (Pass play according to landmarks)
Fast enough.
Motions could be signaled in too, so you have a max of 5, usually 3 quick signals, that - depending on your play-names and correlated signals - can easily be shown with only one hand.
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Post by futureazcoach on Aug 16, 2008 21:34:09 GMT -6
FOr our spread we use zone running game with options and roll outs, pap and quicks routes all with motions. We motion on almost everyt play. 1. Position of arm designates the formation (i.e. three finders up is trips, open hand is empty) 2. Hand signal or position designates the position of motion 3. Different hand movements designates the motion type. (i.e. acting like a bird=fly) 4. Play series designator (point to different parts of body, hat, knee, ear and so on. 5. Then parts of head and chest are a number system to designate the run hole or specific route in the play series (i.e. runs= inside zone, dive, or triple all same series bc of blocking scheme) (i.e. pass=quick slants, hitches, vertical seams, stick would all have a number and both sides run it)
We have shuffled kids in and we signal throughout practice so they get used to speaking that way. Plus if they dont understand it we have the time to resend it in, because only our qb and line huddle (rich rod "sugar huddle") and all the wr's know to look at coaches arm for formation. Plus it's built like fsu fast break where z and y are always wide side unless designated other wise.
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Post by highball007 on Aug 16, 2008 23:33:33 GMT -6
What I have done at another school was labeled each series and dictated what it was on. For examples 0-9 was our option series and it was on 1. 10-19 was or power runs they were on 1. 20-29 were our zone runs and they were on 2. So on and so on. We showed the players this on a PPT in camp and then reped it everyday and then that is one less thing the QB has to tell the huddle, because they all just know what it is on. My last year doing this we had 2 false starts and one was on a damn WR!
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