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Post by silkyice on Jun 18, 2008 16:06:54 GMT -6
I enjoy 7 on 7, but hate seeing LB's drop on their first step, ignore play action, and hate seeing defenses you will never see (2 man or lb's starting 8 yards deep).
I was thinking, why not allow you to run the ball in 7 on 7? No blocking, but if you want to run the ball, run it.
The threat of the QB on a sprint out or an option or draw or just a lead when the lb's keep dropping would certainly help make 7 on 7 more realistic.
Does anyone else feel the same way? Has anyone done this? Is there any reason not to allow it?
One unrealistic negative - you probably will see alot more toss pass and flea-flicker.
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Post by wildcat on Jun 18, 2008 16:09:54 GMT -6
I enjoy 7 on 7, but hate seeing LB's drop on their first step, ignore play action, and hate seeing defenses you will never see (2 man or lb's starting 8 yards deep). I was thinking, why not allow you to run the ball in 7 on 7? No blocking, but if you want to run the ball, run it. The threat of the QB on a sprint out or an option or draw or just a lead when the lb's keep dropping would certainly help make 7 on 7 more realistic. Does anyone else feel the same way? Has anyone done this? Is there any reason not to allow it? One unrealistic negative - you probably will see alot more toss pass and flea-flicker. We went to a tournament last summer that let you run a draw once every 4 downs.
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Post by airraider on Jun 18, 2008 16:42:13 GMT -6
We used to participate in a league that allowed you to run once every series.. but no HB passes.. the ONLY person who could throw the ball was the person who took the snap..
also.. once inside the 10.. you could not run..
This really makes it more realistic and fun IMO..
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Post by carookie on Jun 18, 2008 17:36:16 GMT -6
I tear my LB's a new one when they start bailing out at the snap in passing league (okay maybe not that bad) but I do m ake sure they go through their read steps. Whether they actually are going through their run keys, probably not. But I know a lot of teams get run keys from the OLs so that could be an issue too.
I know when I see other teams LBs bailing at the snap I don't really mind; it makes things slightly more difficult for my team (though not so much so as to develop false expectations). And truth is I will give up that slight advantage during passing league so long as it helps my boys improve for when things actually matter.
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Post by coachbdud on Jun 18, 2008 18:03:01 GMT -6
i have heard of passing leagues where you are allowed to run. but never been to one
my senior year we were done by a score and on the 1 yard line with only a few seconds left, and my coach just said F it and we ran a QB sneak
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Post by coachd5085 on Jun 18, 2008 18:27:36 GMT -6
In "my" 7-on-7's...which are never "games" but scripted situation pass skell sessions I have requested that the opposing coaches throw in a few speed options and draws IF they would do so in the scripted situation. Works pretty well (except for the one coach who ran a lead draw... )
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Post by tog on Jun 18, 2008 19:10:45 GMT -6
I am starting to really despise 7on7 everytime I see us dump it off to our 220 lb back i think
lol
there is no way in hell that they would have tackled him on that
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Post by mitch on Jun 18, 2008 19:19:31 GMT -6
This is why I think 7-on-7 is a largly a waste of time. It just seems to be flag football, which is not what I want my team to resemble. I would rather my kids be out doing something away from football and away from us (coaches) all summer (excluding summer workouts, of course). I believe they are chomping at the bit to get on the field come august. I do believe you get SOME good out of it, like timing work between QB and Rec's, but even that is suspect without any threat of a rush.
JMHO, never even been to a 7-on-7 game.
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Post by tog on Jun 18, 2008 19:26:20 GMT -6
I have been to many 7on7 games and beleive in the logic behind it
your kids to to do some intense practice in a specific area of the game
i will always push it and want the kids to get as much of it as they can
however
when i see a stick boy weenie run a high low on the mike and they throw it to him and he catches it knowing that our linebackers will not destroy him it just annoys me
I know this if i was a 7on7 player today i would make it about 3 minutes then i would be kicked out
i would plant someone
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Post by airraider on Jun 18, 2008 19:27:25 GMT -6
This is why I think 7-on-7 is a largly a waste of time. It just seems to be flag football, which is not what I want my team to resemble. I would rather my kids be out doing something away from football and away from us (coaches) all summer (excluding summer workouts, of course). I believe they are chomping at the bit to get on the field come august. I do believe you get SOME good out of it, like timing work between QB and Rec's, but even that is suspect without any threat of a rush. JMHO, never even been to a 7-on-7 game. I respectfully disagree completely. There is a timer in most places.. and that gives enough of a rush for me.. It helps my defense learn coverage structure and techniques.. I helps my receivers and QB's work on routes, chemistry, timing, and confidence in the system. It build a competitive edge in some of the players who may have never had it before. The only way I would not see it as a benefit, is if I were a run heavy team with a schedule full of run heavy teams.
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Post by silkyice on Jun 18, 2008 20:42:05 GMT -6
Great responses. I think 7 on 7 is valuable for the offense and defense.
I think I like the idea of only the qb can throw to cut down on junk.
I guess my main question is: would it be even more valuable if you could run anytime you wanted?
I think it would.
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Post by carookie on Jun 18, 2008 21:04:49 GMT -6
Honestly, and this just may be where Im coming from, but 7 on 7 is NOT non-contact. Okay granted you aren't gonna light someone up, but I've been to plenty of tournaments where LBs have colided with crossing recs. as long as it was in an effort to make a play on the ball.
Granted there is that false aura of comfort that is given because you don't have to worry about getting crushed, but you do get a lot out of it.
I'm not sure about how much more valuable it would be if you could run anytime; I mean we're playing without guards and tackles, what are you as an offense going to learn about your run game w/o 80% of your line. On the other side what are we as a defense going to learn about stopping the run w/o our DL and your OL. Further, I'd hate to be in some passing league tourney where someone is just running, what is that gonna do for anyone?
If you are upset that some teams are bailing their LBS early, or just playing passing league defenses, then screw 'em. It isn't going to help them any develop any for the season.
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Post by tog on Jun 18, 2008 21:22:00 GMT -6
lol that is "contact" about like basketball is contact
football is a collision sport
no weenies need apply here
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Post by schultbear74 on Jun 18, 2008 21:53:47 GMT -6
When the skill guys go to play 7 on 7 my "non" skill guys play ultimate football. They love it. It gets too physical. YOU COULD SAY THAT 7 on 7 is like kissing your sister. Sure she is a hottie with all of the goodies, but its just not right. I agree also that it gives the LBs and the RBs a warped sense of reality.
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Post by coachorr on Jun 19, 2008 12:26:09 GMT -6
I would say it is more like kissing your cousin than your sister, because players are at least learning how to line up, where to run to and what to look for.
Do any 7 on 7's require helmets? And, have you ever been to one where a 35 team is allowed to lineup with 8?
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Post by morris on Jun 19, 2008 19:33:56 GMT -6
Yes on both cases. I think just about all of the 7 on 7 in KY have their players wear helmets. In fact at a recent one a KY team refused to play a team from TX because the TX team did not have helmets. Most alos allows 33/35/34 teams to play with 8 but one of them has to rush and take a knee.
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champyun
Junior Member
Life is not a matter of holding good cards, but of playing a poor hand well.
Posts: 252
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Post by champyun on Jun 21, 2008 23:41:23 GMT -6
Went to a 7 on 7 tourney today and with our rules as such in Texas, you can't coach your kids. A father or ex-athlete, etc. must do the "sponsoring" (coaching) for you. When your kids are making technique mistakes, coverage mistakes, etc., you can't correct it and they are doing the wrong things over and over (learning bad habits). To me, yes, you do get to cover, run routes, throw, catch, etc., but all in all, I feel it has more cons than pros in the long haul.
Let me pose this question to you guys. I have my own opinion but would like to hear yours...
Do you actually think that 7 on 7 makes a difference in W's in the Fall?
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Post by airraider on Jun 22, 2008 10:08:29 GMT -6
Went to a 7 on 7 tourney today and with our rules as such in Texas, you can't coach your kids. A father or ex-athlete, etc. must do the "sponsoring" (coaching) for you. When your kids are making technique mistakes, coverage mistakes, etc., you can't correct it and they are doing the wrong things over and over (learning bad habits). To me, yes, you do get to cover, run routes, throw, catch, etc., but all in all, I feel it has more cons than pros in the long haul. Let me pose this question to you guys. I have my own opinion but would like to hear yours... Do you actually think that 7 on 7 makes a difference in W's in the Fall? 100% yes.. for us.. because we are a passing team.. as long as we do not stick to the same ole 3.5-4 seconds to throw rules.. and keep our QB play realistic and make sure he is getting the ball out in under 3 seconds.. more like 2.5.. then we will be better in the fall for it.. I tell my offense.. if you can consistantly get the ball to your receivers in under 3 seconds vs 7 defenders with no chance of the run game.. then come game time.. we will get people open all over the place by putting the defense in a run/pass bind..
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MaineManiac
Junior Member
What you see depends on what you're looking for.
Posts: 311
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Post by MaineManiac on Jun 22, 2008 10:50:33 GMT -6
How do you guys feel about screens in 7 on 7? I ran a bubble and a jailbreak and got a look from the opposing coach that could kill. It wasn't outlawed in the rules. Did I err?
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Post by coachd5085 on Jun 22, 2008 12:21:54 GMT -6
I don't really have a problem with screens at all. Especially the bubbles, which are solely a perimeter play anyway. I have no idea why the coach would find that taboo.
I have a much bigger problem with coaches who send 4 deep routes, free release the back for an intermediate option route..and use the entire 4 seconds to do so.
When I do my 7 on 7 "practices" I always thought that the timing should be related to the amount of receivers. Airraider has a great point, if you are releasing 5 wide, you shouldn't expect 4 slow counts of protection.
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Post by Coach Huey on Jun 24, 2008 19:46:00 GMT -6
anyone thought to try this on the "timing"...
3 downs to get a first. 10 TOTAL seconds per 3 downs - with no play able to last longer than 4 seconds.
ex: 1st down, releases the pass in 3.5 - good play 2nd down, releases the pass in 3.8 - good play for 3rd down, QB has only 2.7 to release the ball on 3rd down.
would require some quick math, but not undoable. don't fret over having to blow the whistle right when the stopwatch hits 2.7 or whatever ... merely stop the watch on the release, look down, if the play went over, blow it dead and nothing about the play counts - just like a sack.
could cause much more thinking on the qb's part in that he wants to keep all his throws at the 3 second mark - which is closer to realistic than the 4. also, types of play calls and his timing must quicken as the series progresses.
also, allows the defense to play a little more variety in their coverages as they can be more prepared for quick throws on some downs, etc. can be more like playing tendencies..
just something to think about ... never done it -- heck, it JUST came to me ... lol
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Post by dubber on Jun 24, 2008 20:05:46 GMT -6
Competition is the biggest thing. You can't go wrong really if your kids are doing something that builds that fire.
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Post by coachd5085 on Jun 24, 2008 20:15:18 GMT -6
anyone thought to try this on the "timing"... 3 downs to get a first. 10 TOTAL seconds per 3 downs - with no play able to last longer than 4 seconds. ex: 1st down, releases the pass in 3.5 - good play 2nd down, releases the pass in 3.8 - good play for 3rd down, QB has only 2.7 to release the ball on 3rd down. would require some quick math, but not undoable. don't fret over having to blow the whistle right when the stopwatch hits 2.7 or whatever ... merely stop the watch on the release, look down, if the play went over, blow it dead and nothing about the play counts - just like a sack. could cause much more thinking on the qb's part in that he wants to keep all his throws at the 3 second mark - which is closer to realistic than the 4. also, types of play calls and his timing must quicken as the series progresses. also, allows the defense to play a little more variety in their coverages as they can be more prepared for quick throws on some downs, etc. can be more like playing tendencies.. just something to think about ... never done it -- heck, it JUST came to me ... lol I have thought of something similar...but not in a competitive environment. But to set up various timing based on situations. Like a "blitz" period, or a special period where if they drop 8, you get 5 drop 7 4 drop 6 3.5 etc...
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