CoachSP
Sophomore Member
Posts: 212
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Post by CoachSP on Mar 4, 2021 7:14:58 GMT -6
During this offseason, I have been doing some self scout for our defense (I'm a varsity DC). I am a huge believer in goal setting. I want our goals to be specific and measurable. Also, I don't want to just spit out some things that might "sound good".
I've looked at 3rd down efficiency, turnovers, penalties, etc.
So my question is this:
In your experience, What are some of the stats, numbers, metrics, etc. that have largely impacted the outcome of your games? It could be defense, offense, or things that apply to the whole team.
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lmorris
Sophomore Member
Posts: 195
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Post by lmorris on Mar 4, 2021 8:29:41 GMT -6
Kevin Kelly has stats he's pulled. I would have to find the video, but TO's are a big one. Which is why he lives by the onside kick, even though its not labeled a TO, its a "hidden" TO. However, that is not the most determining stat that dictates wins and losses. The most determining was explosive plays, I think the TO's dictated 93% of wins, and explosive plays were around 97%. I know in the last two years, the games where we limited the big play came down to turn overs. However, when we gave up the big play (30 yard pass, 20 yard run), it never ended well for us.
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Post by chi5hi on Mar 4, 2021 10:29:39 GMT -6
In your experience, What are some of the stats, numbers, metrics, etc. that have largely impacted the outcome of your games? It could be defense, offense, or things that apply to the whole team. Penaltys. Especially Offsides/IP. Punt "hang time". Turnovers. Down-field blocking. Open-field tackling.
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Post by joelee on Mar 4, 2021 10:49:15 GMT -6
Turnovers Explosive plays Efficiency Average starting field position Red zone
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Post by coachd5085 on Mar 4, 2021 11:08:08 GMT -6
During this offseason, I have been doing some self scout for our defense (I'm a varsity DC). I am a huge believer in goal setting. I want our goals to be specific and measurable. Also, I don't want to just spit out some things that might "sound good". I've looked at 3rd down efficiency, turnovers, penalties, etc. So my question is this: In your experience, What are some of the stats, numbers, metrics, etc. that have largely impacted the outcome of your games? It could be defense, offense, or things that apply to the whole team. I would argue that NO stats,numbers or metrics influence winning. The fundamentals, strength/conditioning, and drills that allow for things such as better pad level, the ability to create linear force as well as torque, better pad level, situational awareness as well as just overall strength/speed/explosiveness lead to and influence winning. While this may seem like a snarky response, I don't believe it is. The key is to actually influence the performance on the field, not the numbers on the stat sheet. Find the things that impact THAT. People love to point out "turnovers" and then talk about "turnover circuits" I have always looked at that with some skepticism. Look at the top NCAA turnover stats. Every year it has different teams. Do those teams quit doing the circuits they lectured about at their clinic the previous year?
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Post by cwaltsmith on Mar 4, 2021 11:12:58 GMT -6
I heard a stat a couple years ago that no team had ever won a super bowl by losing turnover battle & QB rating in same game. So I think these are both important. I also agree with explosive plays... In high school because many teams dont throw much id say explosive plays/turnovers would be a huge factor. Lastly, penalties that prolong a drive for opponents, or stop a drive for our offense is big as well
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Post by coachcb on Mar 4, 2021 11:22:41 GMT -6
If the offensive line as a whole grades out at 80%+, you're probably winning games.
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Post by mattman2 on Mar 4, 2021 12:10:12 GMT -6
During this offseason, I have been doing some self scout for our defense (I'm a varsity DC). I am a huge believer in goal setting. I want our goals to be specific and measurable. Also, I don't want to just spit out some things that might "sound good". I've looked at 3rd down efficiency, turnovers, penalties, etc. So my question is this: In your experience, What are some of the stats, numbers, metrics, etc. that have largely impacted the outcome of your games? It could be defense, offense, or things that apply to the whole team. Points scored and points given up
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Post by jaysea40 on Mar 4, 2021 12:17:01 GMT -6
What a great thread! I have been spending time this off-season seeking out the same information. So far I have found this (primarily from Bill Polian's podcast). These are the data points according to Bill that would qualify an NFL team for the play-off. The individual position stats are benchmarks for productive NFL players. These stats would have to be pro-rated for the shorter high school game, in my opinion.
Bill Polian NFL Playoff Qualifying Teams Benchmark Numbers: Podcast no. 31
TEAM: - third down efficiency: O 40% or better and D 40% or less - average yards per play: 6 yds per play on offence is the target and defence is 5 yds or below - 100 yds rushing - 250 yds passing - sacks: 1.5 per game max on O (24) and 2 per game on D (32) - 65% completion passing - a positive plus/minus ratio - force at least 1 fumble per game - fourth down: O 50% or better and D 40% or less on conversions - every yard more of net punt than the opponent equals 0.20 points - if there is one defensive penalty in a drive the offense scores 30% of the time. If there are two penalties the offense scores 70% of the time
INDIVIDUAL: - Passing: 7 yards average per passing att. - Passing: 3:1 TD to Int ratio - Receiving: 14 yds per catch for deep threat - Receiving: 10 yds per catch for TE - RB Receiving: 7.3 yds per catch - Rushing: 4.5 yds per att. is ideal
A 90 QBR is average
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Post by carookie on Mar 4, 2021 12:25:29 GMT -6
Just be wary of taking statistical analysis from the NFL or DI and trying to impose it on the HS game. Certain stats (turnovers) end up being more key at that level as talent level is homogeneous. So they can focus on being successful at specific measures that influence that outcome; whereas in HS the talent level and developed skill level is far different.
Don't assume all football is the same.
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Post by canesfan on Mar 4, 2021 12:52:46 GMT -6
Turnovers. Especially turnovers that lead to scores. Special teams scores & average starting field position.
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CoachSP
Sophomore Member
Posts: 212
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Post by CoachSP on Mar 4, 2021 13:13:32 GMT -6
What a great thread! I have been spending time this off-season seeking out the same information. So far I have found this (primarily from Bill Polian's podcast). These are the data points according to Bill that would qualify an NFL team for the play-off. The individual position stats are benchmarks for productive NFL players. These stats would have to be pro-rated for the shorter high school game, in my opinion. Bill Polian NFL Playoff Qualifying Teams Benchmark Numbers: Podcast no. 31 TEAM: - third down efficiency: O 40% or better and D 40% or less - average yards per play: 6 yds per play on offence is the target and defence is 5 yds or below - 100 yds rushing - 250 yds passing - sacks: 1.5 per game max on O (24) and 2 per game on D (32) - 65% completion passing - a positive plus/minus ratio - force at least 1 fumble per game - fourth down: O 50% or better and D 40% or less on conversions - every yard more of net punt than the opponent equals 0.20 points - if there is one defensive penalty in a drive the offense scores 30% of the time. If there are two penalties the offense scores 70% of the time INDIVIDUAL: - Passing: 7 yards average per passing att. - Passing: 3:1 TD to Int ratio - Receiving: 14 yds per catch for deep threat - Receiving: 10 yds per catch for TE - RB Receiving: 7.3 yds per catch - Rushing: 4.5 yds per att. is ideal A 90 QBR is average I find this type of stuff interesting. As far as applying it to high school, I started using these goals and measure them: Allow ≤17 Points per Game Get a total of 5+ Three & Outs / Fourth Down Stops / Turnovers Allow ≤ 30% of 3rd Downs Defensive Score No Penalties I started looking at this from last season to see if any or how many on a week to week basis resulted in winning.
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CoachSP
Sophomore Member
Posts: 212
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Post by CoachSP on Mar 4, 2021 13:14:03 GMT -6
During this offseason, I have been doing some self scout for our defense (I'm a varsity DC). I am a huge believer in goal setting. I want our goals to be specific and measurable. Also, I don't want to just spit out some things that might "sound good". I've looked at 3rd down efficiency, turnovers, penalties, etc. So my question is this: In your experience, What are some of the stats, numbers, metrics, etc. that have largely impacted the outcome of your games? It could be defense, offense, or things that apply to the whole team. Points scored and points given up You're a genius
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CoachSP
Sophomore Member
Posts: 212
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Post by CoachSP on Mar 4, 2021 13:16:16 GMT -6
During this offseason, I have been doing some self scout for our defense (I'm a varsity DC). I am a huge believer in goal setting. I want our goals to be specific and measurable. Also, I don't want to just spit out some things that might "sound good". I've looked at 3rd down efficiency, turnovers, penalties, etc. So my question is this: In your experience, What are some of the stats, numbers, metrics, etc. that have largely impacted the outcome of your games? It could be defense, offense, or things that apply to the whole team. I would argue that NO stats,numbers or metrics influence winning. The fundamentals, strength/conditioning, and drills that allow for things such as better pad level, the ability to create linear force as well as torque, better pad level, situational awareness as well as just overall strength/speed/explosiveness lead to and influence winning. While this may seem like a snarky response, I don't believe it is. The key is to actually influence the performance on the field, not the numbers on the stat sheet. Find the things that impact THAT. People love to point out "turnovers" and then talk about "turnover circuits" I have always looked at that with some skepticism. Look at the top NCAA turnover stats. Every year it has different teams. Do those teams quit doing the circuits they lectured about at their clinic the previous year? I don't find your response snarky. I actually like your insight on this board. But, I think you knew the spirit in which I was asking the question.
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Post by oldman61 on Mar 4, 2021 17:29:52 GMT -6
During this offseason, I have been doing some self scout for our defense (I'm a varsity DC). I am a huge believer in goal setting. I want our goals to be specific and measurable. Also, I don't want to just spit out some things that might "sound good". I've looked at 3rd down efficiency, turnovers, penalties, etc. So my question is this: In your experience, What are some of the stats, numbers, metrics, etc. that have largely impacted the outcome of your games? It could be defense, offense, or things that apply to the whole team. Win 1st & P third down conversions 3 and outs Takeaways Explosive plays (15+ pass, 10+ runs) Stuff % a gain of 1/0 or less when offense has 2/1 or less to go We track others but to me these are the Areas I try to make sure we control. Most of these are not “practice” things, rather philosophy decisions on how you’re going to win these
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Post by coachd5085 on Mar 4, 2021 17:47:18 GMT -6
I would argue that NO stats,numbers or metrics influence winning. The fundamentals, strength/conditioning, and drills that allow for things such as better pad level, the ability to create linear force as well as torque, better pad level, situational awareness as well as just overall strength/speed/explosiveness lead to and influence winning. While this may seem like a snarky response, I don't believe it is. The key is to actually influence the performance on the field, not the numbers on the stat sheet. Find the things that impact THAT. People love to point out "turnovers" and then talk about "turnover circuits" I have always looked at that with some skepticism. Look at the top NCAA turnover stats. Every year it has different teams. Do those teams quit doing the circuits they lectured about at their clinic the previous year? I don't find your response snarky. I actually like your insight on this board. But, I think you knew the spirit in which I was asking the question. Yes I did, I guess my point (which I apparently explained poorly) was that rather than looking for metrics or numbers from the stats page look for measurable items from performance based tasked. For example, : team effort or pursuit grade on defense. How many times did you get "X" number of players to the football before the camera cuts (or within 2 seconds of the whistle or whatever you do to evaluate pursuit) What percentage of plays did the players carry out their fakes so well that a defender took himself out of position? How many times did the second tackler in make a legitimate attempt to strip the ball? you could probably set up a goal for procedure penalties. Off season attendance. Things like that. I think when you start to talk about other things that I am sure will be mentioned in this thread it really is more of an outcome based number. Things like "x" number of yards or explosive plays, or completion percentage (given up or achieved) etc. all become heavily dependent on the opponent don't they? I feel they are simply secondary scoreboards somewhat. Look at a game in which you win 35-3. I bet you will find that you most of the "stat line" stuff you come up with will simply mirror the score. If you are a running team, you will have big rushing yards. Passing team big passing yards. Probably several explosive plays. Probably stopped the run and didnt give up explosive plays etc. i don't know how having such things as a goal really influence anything. The same with other metrics such as the ones being mentioned on this thread. I see 3rd down efficiency mentioned a lot in threads like this. But what does that actually mean? How can "wanting to succeed on 3rd down" actually impact things that are ACTUALLY OCCURING on the field? --"Darn It Johnny. We are trying to achieve ____% 3rd down efficiency. Why did you go and get pancaked by that LSU signee and let them run for 35 yards. Now our 3rd down numbers are bad, AND we gave up an explosive play" I just have never seen much value in such secondary outcome reports. There is a scoreboard already.
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Post by oldman61 on Mar 4, 2021 21:03:01 GMT -6
I don't find your response snarky. I actually like your insight on this board. But, I think you knew the spirit in which I was asking the question. Yes I did, I guess my point (which I apparently explained poorly) was that rather than looking for metrics or numbers from the stats page look for measurable items from performance based tasked. For example, : team effort or pursuit grade on defense. How many times did you get "X" number of players to the football before the camera cuts (or within 2 seconds of the whistle or whatever you do to evaluate pursuit) What percentage of plays did the players carry out their fakes so well that a defender took himself out of position? How many times did the second tackler in make a legitimate attempt to strip the ball? you could probably set up a goal for procedure penalties. Off season attendance. Things like that. I think when you start to talk about other things that I am sure will be mentioned in this thread it really is more of an outcome based number. Things like "x" number of yards or explosive plays, or completion percentage (given up or achieved) etc. all become heavily dependent on the opponent don't they? I feel they are simply secondary scoreboards somewhat. Look at a game in which you win 35-3. I bet you will find that you most of the "stat line" stuff you come up with will simply mirror the score. If you are a running team, you will have big rushing yards. Passing team big passing yards. Probably several explosive plays. Probably stopped the run and didnt give up explosive plays etc. i don't know how having such things as a goal really influence anything. The same with other metrics such as the ones being mentioned on this thread. I see 3rd down efficiency mentioned a lot in threads like this. But what does that actually mean? How can "wanting to succeed on 3rd down" actually impact things that are ACTUALLY OCCURING on the field? --"Darn It Johnny. We are trying to achieve ____% 3rd down efficiency. Why did you go and get pancaked by that LSU signee and let them run for 35 yards. Now our 3rd down numbers are bad, AND we gave up an explosive play" I just have never seen much value in such secondary outcome reports. There is a scoreboard already. To say the stats reflect the 35-3 score, isn’t it quite the opposite? Isn’t it because you had all that success in those situations that you won 35-3? To me football is about winning situations. Not total rushing or passing yards etc. To answer how does wanting to be successful on 3rd down actually impact things that are actually happening in that moment on the field? We wanted to also be better on 3rd and pass so we started to get into 5-0-5 near fronts and run way more sim pressures and creepers. Since starting those we have been more efficient on 3rd and pass. Quite some time ago we gave up a first down 80% of the time on 3rd and 1/2. That number impacted how we played base downs. Of course we needed to be better in that situation, but we also needed to be in that situation less overall. I guess my point is; the goal or data you’re looking at is more so influencing your philosophy on how you’re going to play that situation. Which leads to how you practice and ultimately the play on the field.
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Post by cqmiller on Mar 4, 2021 22:39:52 GMT -6
If you have big-strong athletes... you will win almost every stat category.
When the talent level is comparable (one team doesn't clearly have a huge advantage in speed/size/strength), then there are a lot of stats that people will throw out there. Problem is being able to tie the stat directly to winning... Here is what I do know:
1) Never coached a good team that gave the ball away a lot and I never coached a bad team that didn't turn it over a bunch 2) Never coached a good team that gave up long runs/passes very often and I never coached a bad team that held you to 4 or less every snap 3) Never coached a good team that couldn't get first downs when needed and I never coached a bad team that converted a lot of 3rd/4th downs 4) Never coached a good team that couldn't get in the endzone when down there and never coached a bad team that scored TDs every time in the RZ 5) Never coached a good team that couldn't stop the other team from scoring or couldn't score themselves and I've never coached a bad team that shutout the other team and couldn't score points.
When I first started into coaching, everyone had "hold them to under ____ yards rushing/passing/etc..." and all kinds of stat-based goals. Tried to simplify over the years and here is what we use in our program:
Defensive Goals Turnovers - Force 2+ Turnovers Big Plays - Limit to 2 or less big plays Money Downs - Keep offense under 50% Redzone - Keep offense under 50% TDs Points - 20 or less
Offensive Goals Turnovers - Commit 0 Turnovers Big Plays - 4 Big Plays a game Money Downs - Convert over 50% Redzone - Score over 50% TDs Points - 21 or more
Special Teams Goals Kicking Plays - NO BLOCKED KICKS & NO RETURN TDS Returning Plays - BLOCK A KICK & RETURN A TD
On offense it's basically "hold onto the ball as long as you can and make sure to get 7 instead of 3" On defense it's basically "get the ball back ASAP and only give up 3 instead of 7" On special teams it's basically "Don't F-Up on Kicking Plays and Make them F-Up on Returning Plays"
You do those 3 things and you will win more than you don't.
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Post by coachd5085 on Mar 5, 2021 5:16:12 GMT -6
Yes I did, I guess my point (which I apparently explained poorly) was that rather than looking for metrics or numbers from the stats page look for measurable items from performance based tasked. For example, : team effort or pursuit grade on defense. How many times did you get "X" number of players to the football before the camera cuts (or within 2 seconds of the whistle or whatever you do to evaluate pursuit) What percentage of plays did the players carry out their fakes so well that a defender took himself out of position? How many times did the second tackler in make a legitimate attempt to strip the ball? you could probably set up a goal for procedure penalties. Off season attendance. Things like that. I think when you start to talk about other things that I am sure will be mentioned in this thread it really is more of an outcome based number. Things like "x" number of yards or explosive plays, or completion percentage (given up or achieved) etc. all become heavily dependent on the opponent don't they? I feel they are simply secondary scoreboards somewhat. Look at a game in which you win 35-3. I bet you will find that you most of the "stat line" stuff you come up with will simply mirror the score. If you are a running team, you will have big rushing yards. Passing team big passing yards. Probably several explosive plays. Probably stopped the run and didnt give up explosive plays etc. i don't know how having such things as a goal really influence anything. The same with other metrics such as the ones being mentioned on this thread. I see 3rd down efficiency mentioned a lot in threads like this. But what does that actually mean? How can "wanting to succeed on 3rd down" actually impact things that are ACTUALLY OCCURING on the field? --"Darn It Johnny. We are trying to achieve ____% 3rd down efficiency. Why did you go and get pancaked by that LSU signee and let them run for 35 yards. Now our 3rd down numbers are bad, AND we gave up an explosive play" I just have never seen much value in such secondary outcome reports. There is a scoreboard already. To say the stats reflect the 35-3 score, isn’t it quite the opposite? Isn’t it because you had all that success in those situations that you won 35-3? To me football is about winning situations. Not total rushing or passing yards etc. To answer how does wanting to be successful on 3rd down actually impact things that are actually happening in that moment on the field? We wanted to also be better on 3rd and pass so we started to get into 5-0-5 near fronts and run way more sim pressures and creepers. Since starting those we have been more efficient on 3rd and pass. Quite some time ago we gave up a first down 80% of the time on 3rd and 1/2. That number impacted how we played base downs. Of course we needed to be better in that situation, but we also needed to be in that situation less overall. I guess my point is; the goal or data you’re looking at is more so influencing your philosophy on how you’re going to play that situation. Which leads to how you practice and ultimately the play on the field. . If looking at numbers like that has in your opinion helped you play better, that is all one can ask for, but I will be honest: If trying to achieve a certain mathematical level of 3rd down success was the driving force behind coaching decisions- I don’t really know how to respond to that. What was the driving force prior? Self reflection is good though and so is improvement. My point was that the actions that lead to a 35-3 score are going to lead to 3rd % and “winning” 1st down etc. As cqmiller points out, in HS, most often those actions will most likely be impacted by being bigger,stronger,faster than the opponent. I dont think it is accurate to believe you win a game 35-3 because you had situational successes. You win the game by performing the actions that caused the situational success. THOSE are the metrics you should monitor
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Post by coachwoodall on Mar 5, 2021 7:00:55 GMT -6
One of the best ones's I've every heard was - Always end a drive with a kick.
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Post by coachd5085 on Mar 5, 2021 7:04:40 GMT -6
One of the best ones's I've every heard was - Always end a drive with a kick. Hahah. Haven’t heard from him in a while, and although I do not like his online persona or his actions on this board I do hope service everything is OK with him. Ol’ aceback did not like it when I brought up the point that I can absolutely fulfill that goal and never make a first down the entire season
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Post by coachstephen13 on Mar 5, 2021 7:21:02 GMT -6
One of things I used I got of Navy a couple years ago. They use Get 6.
Get 6- Get a combination of 6 of the following 1- Three and Outs 2- Turnovers 3- 4th Down Stops
Used it the last two years and only once did we not when by doing it.
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CoachSP
Sophomore Member
Posts: 212
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Post by CoachSP on Mar 5, 2021 7:48:14 GMT -6
If you have big-strong athletes... you will win almost every stat category. When the talent level is comparable (one team doesn't clearly have a huge advantage in speed/size/strength), then there are a lot of stats that people will throw out there. Problem is being able to tie the stat directly to winning... Here is what I do know: 1) Never coached a good team that gave the ball away a lot and I never coached a bad team that didn't turn it over a bunch 2) Never coached a good team that gave up long runs/passes very often and I never coached a bad team that held you to 4 or less every snap 3) Never coached a good team that couldn't get first downs when needed and I never coached a bad team that converted a lot of 3rd/4th downs 4) Never coached a good team that couldn't get in the endzone when down there and never coached a bad team that scored TDs every time in the RZ 5) Never coached a good team that couldn't stop the other team from scoring or couldn't score themselves and I've never coached a bad team that shutout the other team and couldn't score points. When I first started into coaching, everyone had "hold them to under ____ yards rushing/passing/etc..." and all kinds of stat-based goals. Tried to simplify over the years and here is what we use in our program: Defensive GoalsTurnovers - Force 2+ Turnovers Big Plays - Limit to 2 or less big plays Money Downs - Keep offense under 50% Redzone - Keep offense under 50% TDs Points - 20 or less Offensive GoalsTurnovers - Commit 0 Turnovers Big Plays - 4 Big Plays a game Money Downs - Convert over 50% Redzone - Score over 50% TDs Points - 21 or more Special Teams GoalsKicking Plays - NO BLOCKED KICKS & NO RETURN TDS Returning Plays - BLOCK A KICK & RETURN A TD On offense it's basically "hold onto the ball as long as you can and make sure to get 7 instead of 3" On defense it's basically "get the ball back ASAP and only give up 3 instead of 7" On special teams it's basically "Don't F-Up on Kicking Plays and Make them F-Up on Returning Plays" You do those 3 things and you will win more than you don't. Great post. This is more or less what I was looking for. Anecdotal evidence rather than hard numbers.
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CoachSP
Sophomore Member
Posts: 212
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Post by CoachSP on Mar 5, 2021 7:50:02 GMT -6
One of things I used I got of Navy a couple years ago. They use Get 6. Get 6- Get a combination of 6 of the following 1- Three and Outs 2- Turnovers 3- 4th Down Stops Used it the last two years and only once did we not when by doing it. I actually started tracking this too. I used a get 5 instead of 6 (to account for the length of a high school game). This past season we were 5-1 when we got at least 5.
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Post by cwaltsmith on Mar 5, 2021 8:15:34 GMT -6
I don't find your response snarky. I actually like your insight on this board. But, I think you knew the spirit in which I was asking the question. Yes I did, I guess my point (which I apparently explained poorly) was that rather than looking for metrics or numbers from the stats page look for measurable items from performance based tasked. For example, : team effort or pursuit grade on defense. How many times did you get "X" number of players to the football before the camera cuts (or within 2 seconds of the whistle or whatever you do to evaluate pursuit) What percentage of plays did the players carry out their fakes so well that a defender took himself out of position? How many times did the second tackler in make a legitimate attempt to strip the ball? you could probably set up a goal for procedure penalties. Off season attendance. Things like that. I think when you start to talk about other things that I am sure will be mentioned in this thread it really is more of an outcome based number. Things like "x" number of yards or explosive plays, or completion percentage (given up or achieved) etc. all become heavily dependent on the opponent don't they? I feel they are simply secondary scoreboards somewhat. Look at a game in which you win 35-3. I bet you will find that you most of the "stat line" stuff you come up with will simply mirror the score. If you are a running team, you will have big rushing yards. Passing team big passing yards. Probably several explosive plays. Probably stopped the run and didnt give up explosive plays etc. i don't know how having such things as a goal really influence anything. The same with other metrics such as the ones being mentioned on this thread. I see 3rd down efficiency mentioned a lot in threads like this. But what does that actually mean? How can "wanting to succeed on 3rd down" actually impact things that are ACTUALLY OCCURING on the field? --"Darn It Johnny. We are trying to achieve ____% 3rd down efficiency. Why did you go and get pancaked by that LSU signee and let them run for 35 yards. Now our 3rd down numbers are bad, AND we gave up an explosive play" I just have never seen much value in such secondary outcome reports. There is a scoreboard already. While I understand your point somewhat, I do believe emphasis does help kids. In the perfect world, every kid goes 100% balls out every play. In reality that doesnt happen especially in high school. Kids are gonna have mental lapses. If you emphasize the importance of 3rd downs, I believe it helps kids avoid those things on 3rd down. Now the other team is still gonna convert or stop some bc they practice too, but I do believe emphasizing things does help. And to answer question about different teams leading the turnover stat. While coaches may try to do same stuff every year most dont do exactly the same thing and different groups of kids relate to things differently.
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Post by blb on Mar 5, 2021 8:24:41 GMT -6
Football games are generally won by Big Plays on offense, defense, and-or in kicking game.
Once won a game 49-7 when we had five long runs and one long pass for TDs.
Opposing coach was quoted in the paper next day saying "It was a close game except for those six plays."
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Post by fantom on Mar 5, 2021 8:25:56 GMT -6
One of the best ones's I've every heard was - Always end a drive with a kick. Hahah. Haven’t heard from him in a while, and although I do not like his online persona or his actions on this board I do hope service everything is OK with him. Ol’ aceback did not like it when I brought up the point that I can absolutely fulfill that goal and never make a first down the entire season And I played on a team that proved it.
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Post by CS on Mar 5, 2021 9:12:01 GMT -6
Using just the statistics is useless in my opinion. We emphasize takeaways but use it to teach ball security, pursuit and an awareness to get after the ball.
Which leads us into offensive efficiency and time of possession. On defense we want to get the ball back as soon as we can and on offense we want to run the ball and control the clock.
From there we get into explosives. If we are grinding the defense eventually we are going to hit it big and if we are really clicking we are going to hit it big a lot because they will get desperate.
I do agree with others that the only true statistic is weight room numbers and speed when it comes to accomplishing most goals on the field
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Post by rsmith627 on Mar 5, 2021 9:18:37 GMT -6
During this offseason, I have been doing some self scout for our defense (I'm a varsity DC). I am a huge believer in goal setting. I want our goals to be specific and measurable. Also, I don't want to just spit out some things that might "sound good". I've looked at 3rd down efficiency, turnovers, penalties, etc. So my question is this: In your experience, What are some of the stats, numbers, metrics, etc. that have largely impacted the outcome of your games? It could be defense, offense, or things that apply to the whole team. Points scored and points given up This is a very important stat. Usually if you score more than you give up in a game, you're going to come out with a win.
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Post by coachks on Mar 5, 2021 10:15:31 GMT -6
I think it's big plays. This study doesn't exist for high school - but I think the 3 biggest factors are:
1) Explosive Plays - For and Against. 2) "Havoc" Plays - Tackles for Loss, Sacks, Tipped Passes, Turnovers. --- --- --- --- --- 3) First Down Efficiency - For and Against (Efficiency as defined as gaining / not gaining 5 yards).
I think these are 3 very intuitive, and coachable, metrics. An offense that has explosive plays, avoids negative yardage and turnovers, and consistently gains yards on base plays will score a ton of points.
A defense that avoids big plays, can generate tackles for loss and consistently hold teams to 3-4 yard gains will not give up a lot of points.
How are they coachable: Offense: 1 --> Are you generating explosive play opportunities. Do you get open field 1 on 1s? Do you take enough "shots" (be it vertical passing or whatever). 2 --> What blocks are you missing that result in negative plays? What type of plays are leaving you vulnerable to "havoc." How do you adjust the technique or assignment to fix it. 3 --> Why are you getting stopped on 1st down? Incomplete passes? High variance plays? Predictable play calling? Running Back dancing in the backfield, quarterback who won't pull the trigger?
Defense: 1 --> Are you leaving a DB in a bad position, or with bad leverage? Poor Tackling / Pursuit? Blowing contain, or hitting the wrong gap on a blitz? 2 --> How can you attack the offense to create Havoc? If you aren't generating negative plays in base defense, what type of blitz or stunt will? Are the blitzes timing it poorly? DL not getting off the ball fast? Bad angles? Or is the QB getting the ball out to quick.... or are they simply going outside before you have time to get there. 3 --> What are your 1st down calls --> If they aren't working, then change them.
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