palma
Freshmen Member
Posts: 20
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Post by palma on May 4, 2007 18:07:26 GMT -6
We are intalling the no-huddle offense and have run into an issue. We are a spread team and we are planning on using one of the slots as an H-Back. We want to run iso on the same side as the H-Back as well as have the H-Back motion all the way across the center and run iso away from where he lined up. With the QB responsible for communicating the formation, play, protection, audible, read the defense is it too much to also figure out if it should be on one two or three? How do other teams address this issue?
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Post by spartancoach on May 4, 2007 19:33:30 GMT -6
We are a no huddle team and use wristbands for formation, motion, play and direction. We call audibles by code word for play and color for direction. As to snap count, we are always going on one. Once the defense is "trained", we will call "freeze" from the wristband, where QB calls cadence, but no play is called. If D doesn't jump, he simply uses the code word and color to call a play, then we go on one.
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palma
Freshmen Member
Posts: 20
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Post by palma on May 4, 2007 21:26:43 GMT -6
If everything is on one then what do you do for motion? We are trying to avoid wristbands by using codes for run and passes. We are finding that it is quite a chore converting your entire offense to this. Not so bad if you are just going to a no-huddle at the end of the half or game. Spring starts in a week so I am sure we will find more issues. Any advice that might help before spring? Thanks
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Post by fbdoc on May 5, 2007 9:10:18 GMT -6
The first year we went no huddle and wrist bands we had certain plays that were automatics on 1, 2, Down, etc. A few of the better teams cracked our codes (which were VERY simple to begin with!). Now we have most of our base plays (run and pass) listed with variable snap counts so teams can't key on it. We also have a quick count, no snap, QB sneak and Quick Kick. As far as cadence, we are Down - Set - Hut ...
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Post by spartancoach on May 5, 2007 19:41:56 GMT -6
Motion by QB leg kick. We just found that we had far too many false starts when we mix the snap count. By going on one all the time, but running a freeze count cadence once or twice a quarter, we starting getting those free 5 yds, instead of giving them up.
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coachvaughn
Freshmen Member
Work it till you find the right fit.
Posts: 84
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Post by coachvaughn on May 6, 2007 16:18:18 GMT -6
We also run the no huddle spread offense. We like to use the wristbands also. Right now we are not using any motion. On our wrist band we list every play we run in both directions twice. So 27 power is listed twice as well as 26 power. To call the play, I use simple signals to signal in the formation to the QB and skill players (QB also calls out formation in case one forgets the signal). Then i just call in the number of the play and he repeats it. Everyone including the line has a wrist band and then we line up and run the play. It is very fast and simple. Also it would be very difficult for the defense to crack our code. I think using the wristbands is the way to go.
Coach Vaughn
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coachvaughn
Freshmen Member
Work it till you find the right fit.
Posts: 84
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Post by coachvaughn on May 6, 2007 16:19:45 GMT -6
SOrry, I forgot. Our cadence is Set, Hut, Hut. everything is on 2. We also have a freeze play which if the D does not jump they just look at me and I call in the play number.
Coach Vaughn
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Post by toprowguy on May 6, 2007 16:23:04 GMT -6
Signal everything including the snap count to all players except the OL. Let the QB communicate everything to the OL.
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zexx14
Sophomore Member
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Every failure carries with it the seed for an equivalent or greater success
Posts: 169
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Post by zexx14 on May 7, 2007 20:36:31 GMT -6
We too are a shotgun no-huddle spread. We try hard not to over analyze things and to keep it as simple as possible. For motion, the QB simply waves the man to start his motion. All of our snaps are silent and on the Center. The QB will give the center an indicator (leg lift) and the C will snap at his discretion. Upon snapping the ball, the Center yells "GO", and we're off. We truly believe that we have fewer bad snaps because the Center is able to snap when he is ready rather than on someone else's signal. Got these ideas from West Virginia.
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Post by spartancoach on May 8, 2007 8:01:59 GMT -6
How do you time up your motion if the C is snapping when he is ready?
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Post by chscoach on May 8, 2007 11:02:01 GMT -6
You could send the motion before you indicate to the center to snap when he is ready.
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Post by realdawg on May 8, 2007 11:24:59 GMT -6
All our plays are on one, unless the QB calls the play and then calls "NUTS! NUTS!" This tells everyone the play is on two.
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zexx14
Sophomore Member
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Every failure carries with it the seed for an equivalent or greater success
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Post by zexx14 on May 9, 2007 17:01:40 GMT -6
Motion starts before the QB gives his indicator. On Jet motion across the formation, the motion back hits the Center's butt as he passes. This becomes his indicator. We will also run the Zone read option and there is no motion call. The slot away from the call must know he is the deep motion for the pitch. He comes flat until the snap and then goes deep for his pitch responsibilities.
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Post by donaldduck on May 10, 2007 11:30:50 GMT -6
Our wristbands are coded. The left half is on white background and the right side is on yellow. If the play number is on the left, play is on one ("Ready...Go"). If the play number is on the right, its on 2 ("Ready...Go...Go"). Whenever it's on two, our linemen have a fruit call. It started as "Banana" because bananas are yellow. Now it could be "grapes" "Papayas" "mangos" or whatever.
Our qb looks at the motion man and waves him over with his hand to start motion.
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